Robotics and embodied AI

Manipulation, locomotion, sim-to-real transfer and autonomous driving: learning systems that have to survive physics.

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arXiv AI
Jun 9

From USD Scenes to Knowledge Graphs: Zero-Shot Ontology Grounding with LLMs

arXiv:2606. 09134v1 Announce Type: cross Abstract: Constructing knowledge graphs from 3D simulation scenes is essential for robot task reasoning, but the key bottleneck, grounding scene objects to formal ontology classes, still relies on manually curated dictionaries that are brittle and do not generalize across assets.

By Jiangtao Shuai, Zongxiong Chen, Manfred Hauswirth, Sonja Schimmler
arXiv AI
Jun 9

SpaceVLN: A Zero-Shot Vision-and-Language Navigation Agent with Online Spatial Cognitive Memory and Reasoning

arXiv:2606. 08992v1 Announce Type: cross Abstract: Vision-and-Language Navigation in continuous environments requires agents to understand the spatial structure of previously unseen environments in order to follow language instructions.

By Yucheng Deng, Pingrui Lai, Xinhai Li, Chenjia Bai, Xiaoheng Deng, Chengnuo Sun, Xuelong Li, Hua Yang
arXiv Machine Learning
Jun 9

Conditional Normalizing Flows for Forward and Backward Joint State and Parameter Estimation

arXiv:2601. 07013v2 Announce Type: replace-cross Abstract: Traditional filtering algorithms for state estimation -- such as classical Kalman filtering, unscented Kalman filtering, and particle filters -- show performance degradation when applied to nonlinear systems whose uncertainty follows arbitrary non-Gaussian, and potentially multi-modal distributions.

By Luke S. Lagunowich, Guoxiang Grayson Tong, Daniele E. Schiavazzi
arXiv AI
Jun 9

HA-VLN 2.0: An Open Benchmark and Leaderboard for Human-Aware Navigation in Discrete and Continuous Environments with Dynamic Multi-Human Interactions

arXiv:2503. 14229v4 Announce Type: replace Abstract: Vision-and-Language Navigation (VLN) has been studied mainly in either discrete or continuous spaces, with little attention to dynamic, crowded environments.

By Yifei Dong, Fengyi Wu, Qi He, Lingdong Kong, Heng Li, Minghan Li, Zebang Cheng, Yuxuan Zhou, Jingdong Sun, Qi Dai, Alexander G Hauptmann, Zhi-Qi Cheng
Hugging Face Trending Papers
Jun 9

TabClaw: An Interactive and Self-Evolving Agent for Spreadsheet Manipulation and Table Reasoning

Spreadsheets and tables are widely used representations for structured data analysis, but effective analysis still requires substantial manual effort and domain expertise. Recent large language model (LLM) agents can automate parts of this process, but they often provide limited transparency into intermediate decisions, rely on implicit assumptions, struggle with multi-table comparison, and repeat similar workflows without adapting to a user's preferences.

Hugging Face Trending Papers
Jun 8

Guide Me Out: A Framework to Benchmark VLM Operators Communication in Crisis Scenarios

Effective crisis response requires spatially grounded communication that bridges linguistic guidance of civilians with the physical environment, accounting for structural bottlenecks, evolving threats, and agent-specific contexts. Yet, current NLP research in crisis communication remains mainly limited to static, text-only classification settings, overlooking the critical communicative role of AI operators in dynamic, embodied scenarios.

Hugging Face Trending Papers
Jun 8

EditSSC: Toward Editable Semantic Occupancy Scenes with Unconditional Diffusion Models

3D semantic scene generation is crucial for autonomous driving applications, yet most methods rely on complex 3D-specific architectures such as triplane encoders and adapted diffusion networks, limiting both their simplicity and their editing capabilities. We propose EditSSC, an editing-ready method for 3D semantic scene generation using 2D Bird's Eye View (BEV) representations and off-the-shelf latent diffusion network.