arXiv Machine Learning

Infer Human's Intentions Before Following Natural Language Instructions

The paper introduces FISER, a framework that explicitly infers human goals and intentions before planning actions for AI agents to follow natural language instructions in collaborative embodied tasks. It employs Transformer-based models and is evaluated on the HandMeThat benchmark, outperforming end-to-end approaches and strong baselines such as Chain of Thought prompting. FISER achieves state‑of‑the‑art performance on this embodied social reasoning task.

arXiv AI
Sep 10

Inferring the Unspoken: Aligning Embodied Agents with Implicit Preferences

The paper "Inferring the Unspoken: Aligning Embodied Agents with Implicit Preferences" addresses the challenge of natural-language instructions that omit details needed for embodied action. It introduces the Preference-based Planning (PbP) benchmark, comprising 5,000 evaluation groups and 290 preferences across three levels, to systematically evaluate agents’ ability to infer latent user preferences from a few demonstrations. The authors propose the two-stage Inferring the Unspoken (InTU) framework, which first verbalizes inferred preferences from multimodal demonstrations and then generates action plans conditioned on that explicit representation, showing that explicit verbalization improves alignment and robustness compared to direct end-to-end planning.

By Manjie Xu, Xinyi Yang, Wei Liang, Chi Zhang, Yixin Zhu
arXiv AI
Aug 28

STEP: State-Aware Task Estimation and Planning with Multi-Modal LLMs for Human-Robot Collaboration

The paper introduces STEP, a State‑Aware Task Estimator and Planner that uses multi‑modal large language models to explicitly estimate system states and predict state transitions during task planning. By forecasting future states alongside actions, STEP reduces hallucinated actions and improves task‑convergent planning. In a simulated robot assembly task, STEP outperforms the state‑of‑the‑art by 32.8% in action executability and 14.8% in final‑state error.

By Maitrey Gramopadhye, Prakash Baskaran, Xiao Liu, Songpo Li, Soshi Iba
arXiv AI
Jun 29

NormAct: A Benchmark for Hidden Social Norm Compliance in Embodied Planning

arXiv:2606. 27826v1 Announce Type: new Abstract: Multimodal large language models (MLLMs) are increasingly deployed as embodied planners in egocentric environments, where task success requires not only achieving instructed goals but also acting in socially appropriate ways.

By Shiyun Zhao, Xinwei Song, Tianyu Guo, Xiaomeng Gao, Mingyuan Liu, Xu Han, Yuanyuan Zhang, Zhenliang Zhang, Xue Feng, Bo Dai
arXiv Computer Vision
Oct 2

Guide, Think, Act: Interactive Embodied Reasoning in Vision-Language-Action Models

The paper introduces GTA‑VLA, an interactive Vision‑Language‑Action framework that lets users guide robot policies with explicit visual cues such as affordance points, boxes, and traces. Unlike traditional direct sense‑to‑act models, GTA‑VLA incorporates a spatial‑visual Chain‑of‑Thought that blends human guidance with internal task planning, and couples this reasoning module with a lightweight reactive action head for efficient execution. Experiments on the SimplerEnv WidowX benchmark show a state‑of‑the‑art 81.2 % success rate, and the framework significantly improves task success under out‑of‑domain visual shifts and spatial ambiguities, demonstrating the benefit of interactive reasoning for failure recovery in embodied control.

By Yiran Ling, Qing Lian, Jinghang Li, Qing Jiang, Tianming Zhang, Xiaoke Jiang, Chuanxiu Liu, Jie Liu, Lei Zhang
arXiv AI
Jul 16

UESF-Bench: Benchmarking and Probing for Unified Embodied Seeking and Following

arXiv:2607. 13621v1 Announce Type: new Abstract: Language-guided human following is an important capability for embodied agents, but existing benchmarks typically assume that the target person is visible at the start of an episode.

By Kun Yu, Jianhua Yang, Yixiang Chen, Changwei Wang, Hongyuan Yu, Yan Huang, Fushuo Huo, Ya Jing, Zhumin Chen, Keji He
arXiv AI
Oct 1

X-Planner: Event-Structured Task Planning for Embodied Intelligence

arXiv:2609.25187v2 Announce Type: replace Abstract: Task planning bridges high-level instructions and executable behavior in long-horizon manipulation, yet modern Vision-Language-Action (VLA) systems...

By Howard Lu, Shalfun Li, Porter Pan, Cris, Lumen, Cyril, Eric Hu, Lily Li, Maeve Zhang, Rain Sun, Robert Wang, KZ Zheng, Viggo Chen, Tim Ding, Regsis Cheng, YJ Xiao, Kian, Hai Lin, Alan Song, Elise Ma, Gody Li, Victor Yao, Yohann Tang, Ingrid Yu, Jason He, James Wang, Ryan Yu, Ping Yang, Chris Pan, Vincent Chen, Roy Gan, Hao Wang, Qian Wang
arXiv Computer Vision
Sep 4

ProAct: Harnessing Streaming Motion Generation and Agentic Reasoning for Real-Time Embodied Social Interaction

ProAct is a dual‑system framework for real‑time embodied social interaction that separates a low‑latency Behavioral System, which streams multimodal interaction and generates continuous non‑verbal motion, from a slower Cognitive System that performs long‑horizon social reasoning and produces proactive intentions. The Cognitive System uses an efficient memory mechanism and a user‑motivation prediction module to decide when to intervene, while the Behavioral System translates these intentions into fluid motion via an intention‑conditioned streaming flow‑matching generator with a disentangled ControlNet branch. The framework is deployed on a physical humanoid robot and validated through real‑world user studies, motion‑generation benchmarks, and a new ProActBench benchmark for proactive trigger detection and restraint.

By Zeyi Zhang, Zixi Kang, Ruijie Zhao, Yusen Feng, Biao Jiang, Hanyu Ji, Libin Liu