arXiv:2508.01684v2 Announce Type: replace
Abstract: While diffusion models have demonstrated remarkable progress in 2D image generation and editing, extending these capabilities to 3D editing remains...
By Yufeng Chi, Huimin Ma, Kafeng Wang, Jianmin Li
arXiv:2603. 03143v2 Announce Type: replace-cross Abstract: Leveraging the priors of 2D diffusion models for 3D editing has emerged as a promising paradigm.
By Jiyuan Wang, Chunyu Lin, Lei Sun, Zhi Cao, Yuyang Yin, Lang Nie, Zhenlong Yuan, Xiangxiang Chu, Yunchao Wei, Kang Liao, Guosheng Lin
The paper introduces Chat-Edit-3D++ (CE3D++), an interactive 3D and 4D scene editing system that uses a Hash-Atlas network to separate 2D editing from 3D reconstruction. CE3D++ employs a large language model to accept arbitrary textual input, interpret user intent, and autonomously invoke appropriate visual models, enabling multi‑round dialogue and diverse editing effects. The approach is extended to monocular 4D scenes by adding motion constraints and a trajectory dataset, allowing a smaller LLM to schedule up to 30 visual tools accurately.
By Shuangkang Fang, Yufeng Wang, Yi-Hsuan Tsai, Wenrui Ding, Yi Yang, Shuchang Zhou, Ming-Hsuan Yang
3D semantic scene generation is crucial for autonomous driving applications, yet most methods rely on complex 3D-specific architectures such as triplane encoders and adapted diffusion networks, limiting both their simplicity and their editing capabilities. We propose EditSSC, an editing-ready method for 3D semantic scene generation using 2D Bird's Eye View (BEV) representations and off-the-shelf latent diffusion network.
arXiv:2605.22344v2 Announce Type: replace-cross
Abstract: Multimodal large language models (MLLMs) and diffusion models have each reached remarkable maturity: MLLMs excel at reasoning over heterogene...
By Bernini Team, Chenchen Liu, Junyi Chen, Lei Li, Lu Chi, Mingzhen Sun, Zhuoying Li, Yi Fu, Ruoyu Guo, Yiheng Wu, Ge Bai, Zehuan Yuan
arXiv:2608.21136v1 Announce Type: new
Abstract: Recently, open-vocabulary zero-shot 3D scene understanding using vision foundation models has emerged as a promising alternative to data-intensive supe...
By Jie Xu, Na Zhao
Despite rapid advances in generative models, achieving pixel-level precision in sketch-based image editing remains a persistent challenge, particularly for fine-grained local deformations. This gap stems primarily from the critical shortage of high-quality, publicly available benchmark datasets that jointly provide geometric constraints and semantic instructions.
arXiv:2606. 07117v1 Announce Type: cross Abstract: This paper presents Native3D, the first end-to-end 3D scene generation framework that completely bypasses 2D intermediate representations.
By Yibo Liu, Ziwei Zhang, Haozhou Pang, Menghao Li, Lanshan He, Gan Qi
Driving World Models (DWMs) have recently advanced rapidly with generative models, yet most existing methods mainly focus on conditional scene generation and lack explicit 3D scene understanding, lang...
arXiv:2601.14056v2 Announce Type: replace-cross
Abstract: Training robust visual surveillance models requires large-scale datasets with precise spatial annotations, yet collecting real surveillance d...
By Andrea Rigo, Luca Stornaiuolo, Weijie Wang, Mauro Martino, Bruno Lepri, Nicu Sebe
arXiv:2604.13183v4 Announce Type: replace
Abstract: Generalizable cross-view geo-localization aims to match the same location across views in unseen regions and conditions without GPS supervision. It...
By Hongyang Zhang, Yinhao Liu, Haitao Zhang, Zhongyi Wen, Zhenyu Kuang, Shuxian Liang, Xian-Sheng Hua
arXiv:2608.18560v2 Announce Type: replace-cross
Abstract: Fine-grained control over continuous semantic attributes of 3D objects is essential for 3D content creation, but is not well supported by con...
By Ru Wang, Rahul Jain, Koichiro Niinuma, Aakar Gupta