arXiv AI

AI-Based Sound Effect Generation: A Narrative Review of Generative Models Across Input Modalities

arXiv:2608. 03742v1 Announce Type: cross Abstract: Sound effects play a crucial role in conveying actions, events, and environmental cues across digital applications, often requiring a high degree of variation and contextual adaptability.

Hugging Face Trending Papers
Aug 6

Vorch-Omni: Multi-Task Orchestration of Sight and Sound

Recent advances in generative video modeling have enabled diverse generation, reference-based synthesis, extension, and editing, but existing approaches often rely on fragmented task-specific models. A general model must distinguish heterogeneous target, source, and reference signals to determine what to generate, preserve, or use as guidance, while reducing interference among tasks.

arXiv Machine Learning
Jun 2

Quality Audio Prototyping: a prototype system for unified sound retrieval and procedural generation

arXiv:2606. 00629v1 Announce Type: cross Abstract: Sound design workflows frequently oscillate between time-consuming library searches and the complexity of procedural synthesis, with practitioners typically relying on disconnected tools to address each challenge separately.

By Nelly Garcia, Aditya Bhattacharjee, Gabryel Mason-Williams, Israel Mason-Williams, Emmanouil Benetos, Joshua Reiss
arXiv AI
Sep 7

SCAPES: Semantically Conditioned Autoregressive Prior for Environmental Sounds

SCAPES is a lightweight, resource‑efficient generative model that synthesizes high‑fidelity environmental sounds with high‑level semantic control. It operates on the continuous latent manifold of a neural audio codec, using a segmentation strategy and a Continuous Normalizing Flow to model latent trajectories. A 36‑million‑parameter instance can be trained on limited, uncurated data with a single consumer‑grade GPU, achieving convergence in roughly twice the source audio duration and enabling smooth semantic interpolation.

By Esteban Guti\'errez, Lonce Wyse, Frederic Font, Xavier Serra
arXiv Computer Vision
4d ago

ControlFoley: Unified and Controllable Video-to-Audio Generation with Cross-Modal Conflict Handling

arXiv:2604.15086v3 Announce Type: replace-cross Abstract: Recent advances in video-to-audio (V2A) generation enable high-quality audio synthesis from visual content, yet achieving robust and fine-gra...

By Jianxuan Yang, Xinyue Guo, Zhi Cheng, Kai Wang, Lipan Zhang, Jinjie Hu, Qiang Ji, Yihua Cao, Yihao Meng, Zhaoyue Cui, Mengmei Liu, Meng Meng, Jian Luan
arXiv AI
Jul 14

A Production-Oriented Framework for Evaluation of SFX Generation

arXiv:2607. 09973v1 Announce Type: cross Abstract: Industrial sound design requires audio generation systems that not only produce realistic audio, but also preserve the perceptual identity of a reference, support controllable variation, and remain efficient for practical workflows.

By M\'elodie Desbos, Yara Bahram, Eric Granger, Mohammadhadi Shateri