arXiv Machine Learning

Analysis-Driven Procedural Generation of an Engine Sound Dataset with Embedded Control Annotations

arXiv:2603. 07584v2 Announce Type: replace-cross Abstract: Computational engine sound modeling is central to the automotive audio industry, particularly for active sound design applications and virtual prototyping.

arXiv AI
Sep 24

SsgCaps: A controlled dataset for the evaluation of sound scene generation algorithms

SsgCaps is a publicly available dataset of human-engineered sound scenes, each paired with a precisely structured prompt that guides the sampling process. The prompts are drawn from a predefined action-based typology, enabling extensive yet plausible sampling. A comparative quantitative analysis shows only small differences between the open and private versions, supporting the recommendation of the open version for benchmarking sound scene generation algorithms.

By Modan Tailleur (LS2N), Junwon Lee (LS2N), Laurie M Heller (LS2N), Mathieu Lagrange (LS2N), Keunwoo Choi, Brian McFee, Keisuke Imoto, Yuki Okamoto
arXiv AI
Jul 14

A Production-Oriented Framework for Evaluation of SFX Generation

arXiv:2607. 09973v1 Announce Type: cross Abstract: Industrial sound design requires audio generation systems that not only produce realistic audio, but also preserve the perceptual identity of a reference, support controllable variation, and remain efficient for practical workflows.

By M\'elodie Desbos, Yara Bahram, Eric Granger, Mohammadhadi Shateri