arXiv:2610.00691v1 Announce Type: new
Abstract: Recent joint audio-video generative models can synthesize realistic videos with synchronized sound, but typically generate audio as a single mixed trac...
By Zhuo Ning, AmirHossein Naghi Razlighi, Sagi Polaczek, Daniel Cohen-Or, Ali Mahdavi-Amiri
Vorch-Human is a unified framework for human‑centric audio‑visual generation that handles multiple tasks—animating a person from speech, jointly generating speech and video from a voice reference, and synthesizing a scene from paired appearance and voice references—using a single dual‑stream audio‑video diffusion transformer. The model incorporates clean condition‑audio and condition‑video tokens, per‑token task embeddings, temporal position types, condition masks, and a shared multimodal prompt encoder to express diverse inputs such as driving speech, timbre examples, first frames, and subject images. A two‑level data pipeline supplies the necessary supervision by extracting speech, appearance, and timbre annotations from clips and linking consistent identity and outfit references across videos, while a frozen‑prefix recurrence enables long‑form audio‑driven generation with reduced boundary discontinuity and identity drift.
By Yang Ding, Haoran Yu, Xin Ma, Yulei Lu, Menglin Han, Yaole Wang, Siqian Yang, Gang Yue, Kaihao Zhang, Yaohui Wang, Lin Ma
arXiv:2602. 12304v5 Announce Type: replace-cross Abstract: Existing mainstream video customization methods focus on generating identity-consistent videos based on given reference images and textual prompts.
By Maomao Li, Zhen Li, Kaipeng Zhang, Guosheng Yin, Zhifeng Li, Dong Xu
arXiv:2608.31106v1 Announce Type: new
Abstract: Recent video generators often omit audio or synthesize it in a separate stage, limiting reciprocal modeling of visual dynamics and acoustic events. We...
By Jiashu Zhu, Yanhao Zheng, Ruitian Tian, Rujing Dang, Shen Zhang, Bingze Song, Jiachen Lei, Ruimin Lin, Jiahong Wu, Xiangxiang Chu
arXiv:2608. 04902v1 Announce Type: cross Abstract: Video-to-audio (V2A) generation extends image-to-audio generation (I2A) by introducing consecutive frames that provide essential temporal cues for audio synthesis.
By Zehua Chen, Junyou Wang, Yuxuan Jiang, Zhenying Fang, Yusheng Dai, Jianfei Chen, Ziwei Liu, Jun Zhu
arXiv:2604.15086v3 Announce Type: replace-cross
Abstract: Recent advances in video-to-audio (V2A) generation enable high-quality audio synthesis from visual content, yet achieving robust and fine-gra...
By Jianxuan Yang, Xinyue Guo, Zhi Cheng, Kai Wang, Lipan Zhang, Jinjie Hu, Qiang Ji, Yihua Cao, Yihao Meng, Zhaoyue Cui, Mengmei Liu, Meng Meng, Jian Luan
arXiv:2609.15863v1 Announce Type: new
Abstract: Video diffusion models are stochastic and hard to control: precise content often requires repeated sampling without guaranteed success, and long-horizo...
By Xiaofeng Mao, Peijia Lin, Shaohao Rui, Yibo Zhang, Haibin Wan, Weijie Ma
arXiv:2602. 03762v4 Announce Type: replace-cross Abstract: Visually-guided acoustic highlighting seeks to rebalance audio in alignment with the accompanying video, creating a coherent audio-visual experience.
By Hugo Malard, Gael Le Lan, Daniel Wong, David Lou Alon, Yi-Chiao Wu, Sanjeel Parekh
arXiv:2607. 10299v1 Announce Type: new Abstract: Recent advances in large-scale multimodal models have drivenremarkable progress in vision-language tasks; however, comprehensiveomni-modal understanding remains under-explored, largely due to thescarcity of datasets with rich, explicitly aligned auditory cues.
By Kaiying Yan, Luoyi Sun, Xiao Zhou, Weidi Xie
arXiv:2606. 01703v1 Announce Type: cross Abstract: We address the challenge of generating high-fidelity, long-form soundtracks that remain coherent across scene transitions.
By Jiashuo Yu, Yao Yao, Boyu Chen, Alex Wang
The paper introduces Omni-Interactive Universal Embedder (OmniUE), a unified embedding framework that learns a single representation space for text, video, and audio using learnable tokens and intermediate-layer representations. OmniUE supports omni-interactive querying, allowing users to input text, visual regions, or audio spans, which are processed by segmenters and an omni-LLM to generate user-conditioned embeddings. The authors evaluate OmniUE on the new OmniCHOIR benchmark and other multimodal tasks, reporting significant performance gains over state‑of‑the‑art baselines across textual, audio, and visual interactive settings.
By Wei-Yao Wang, Kazuya Tateishi, Shuyang Cui, Christian Simon, Takashi Shibuya, Shusuke Takahashi, Yuki Mitsufuji
arXiv:2609.36503v1 Announce Type: new
Abstract: Adding or removing a sounding object requires coordinated changes to visual content and sound while preserving the surrounding scene. Yet paired superv...
By Weihan Xu, Kan Jen Cheng, Koichi Saito, Jingyu Shi, Tingle Li, Yisi Liu, Liming Wang, Masato Ishii, Takashi Shibuya, Gopala Anumanchipalli, Paul Pu Liang