arXiv:2608. 03742v1 Announce Type: cross Abstract: Sound effects play a crucial role in conveying actions, events, and environmental cues across digital applications, often requiring a high degree of variation and contextual adaptability.
By Sandy Abdo, Bill Kapralos, Priyamvada Tripathi, KC Collins, Adam Dubrowski
arXiv:2607. 11364v1 Announce Type: cross Abstract: Generating immersive, synchronized and cinematic audio for long-form textual narratives remains a significant challenge in multi-modal AI.
By Ajitesh Jamulkar, Aritra Hazra
SsgCaps is a publicly available dataset of human-engineered sound scenes, each paired with a precisely structured prompt that guides the sampling process. The prompts are drawn from a predefined action-based typology, enabling extensive yet plausible sampling. A comparative quantitative analysis shows only small differences between the open and private versions, supporting the recommendation of the open version for benchmarking sound scene generation algorithms.
By Modan Tailleur (LS2N), Junwon Lee (LS2N), Laurie M Heller (LS2N), Mathieu Lagrange (LS2N), Keunwoo Choi, Brian McFee, Keisuke Imoto, Yuki Okamoto
arXiv:2607. 09973v1 Announce Type: cross Abstract: Industrial sound design requires audio generation systems that not only produce realistic audio, but also preserve the perceptual identity of a reference, support controllable variation, and remain efficient for practical workflows.
By M\'elodie Desbos, Yara Bahram, Eric Granger, Mohammadhadi Shateri
arXiv:2607. 24873v1 Announce Type: new Abstract: Recent advances in AI music generation have enabled users to create complete musical pieces from natural-language prompts.
By Callie C. Liao, Duoduo Liao, Ellie L. Zhang
ReasonAudio is a new benchmark designed to evaluate reasoning capabilities in text‑audio retrieval, addressing the gap left by existing semantic‑matching focused datasets. It tests four logical abilities—negation, temporal order, sound co‑occurrence, and sound duration—across five synthetic subtasks (1,000 queries over 10,000 composite clips) and one natural subtask (100 queries over 1,000 real‑world clips). Evaluation of 11 state‑of‑the‑art systems shows significant limitations, with the best model, OmniEmbed‑7B, scoring only 20.7 overall and 53.8% in a controlled setting, compared to 70.6% for its generative backbone and 95.6% for humans.
By Honglei Zhang, Yuting Chen, Chenpeng Hu, Pengfei Zhou, Siyue Zhang, Yilei Shi