JenBridge: Adaptive Long-Form Video Soundtracking across Scene Transitions
arXiv:2606. 01703v1 Announce Type: cross Abstract: We address the challenge of generating high-fidelity, long-form soundtracks that remain coherent across scene transitions.
arXiv:2607. 11364v1 Announce Type: cross Abstract: Generating immersive, synchronized and cinematic audio for long-form textual narratives remains a significant challenge in multi-modal AI.
arXiv:2606. 01703v1 Announce Type: cross Abstract: We address the challenge of generating high-fidelity, long-form soundtracks that remain coherent across scene transitions.
arXiv:2610.00097v1 Announce Type: new Abstract: Recent diffusion and autoregressive models have substantially improved text-to-video generation, yet producing coherent long-form story videos with con...
arXiv:2608. 03742v1 Announce Type: cross Abstract: Sound effects play a crucial role in conveying actions, events, and environmental cues across digital applications, often requiring a high degree of variation and contextual adaptability.
Recent advances in generative video modeling have enabled diverse generation, reference-based synthesis, extension, and editing, but existing approaches often rely on fragmented task-specific models. A general model must distinguish heterogeneous target, source, and reference signals to determine what to generate, preserve, or use as guidance, while reducing interference among tasks.
Recent Large Audio Language Models (LALMs) have achieved remarkable progress in audio perceptual tasks across individual acoustic layers, including speech, sound, and music. However, existing benchmarks predominantly evaluate these layers in isolation, overlooking the complex contextual relationships that arise when multiple acoustic sources co-occur in real-world auditory scenes.
arXiv:2608. 04479v1 Announce Type: cross Abstract: Text-to-audio (TTA) generation has recently achieved remarkable progress in synthesizing realistic audio from natural language descriptions.
Multimodal Large Language Models have demonstrated impressive video understanding, yet their ability to reason over long-form narratives is often masked by visual-centric evaluations and inefficient c...
Video-HolmesV2 is a new benchmark that tests multimodal large language models on their ability to reason with spatio‑temporal audio‑visual evidence in long videos. It requires models to justify answers with precise evidence, uses a multi‑model cross‑verification pipeline and a spatio‑temporal evidence‑aware metric, and introduces an audio‑text guided token compression framework to reduce long‑context noise. In evaluations, even strong proprietary models score below 60% while the proposed approach outperforms comparable open‑source omni‑models.
arXiv:2610.00691v1 Announce Type: new Abstract: Recent joint audio-video generative models can synthesize realistic videos with synchronized sound, but typically generate audio as a single mixed trac...
arXiv:2602. 03762v4 Announce Type: replace-cross Abstract: Visually-guided acoustic highlighting seeks to rebalance audio in alignment with the accompanying video, creating a coherent audio-visual experience.
Existing multi-speaker dialogue systems bind speakers to utterances through structured supervision: per-turn tags, multi-stream transcriptions, or learnable speaker embeddings. These systems operate within speech-only pipelines that produce clean vocal sequences without the ambient texture of real conversations.
SCAPES is a lightweight, resource‑efficient generative model that synthesizes high‑fidelity environmental sounds with high‑level semantic control. It operates on the continuous latent manifold of a neural audio codec, using a segmentation strategy and a Continuous Normalizing Flow to model latent trajectories. A 36‑million‑parameter instance can be trained on limited, uncurated data with a single consumer‑grade GPU, achieving convergence in roughly twice the source audio duration and enabling smooth semantic interpolation.