arXiv:2608. 09389v1 Announce Type: cross Abstract: This note aims to serve as an entry point to the literature on learning in games, a topic with significant theoretical appeal and a wide range of applications -- from machine learning and data science to economics and beyond.
By Panayotis Mertikopoulos
arXiv:2506. 03802v2 Announce Type: replace Abstract: We introduce a learning problem in a generalized two-sided matching market, where agents select actions to interact with their match.
By Andreas Athanasopoulos, Christos Dimitrakakis
arXiv:2510. 14907v2 Announce Type: replace-cross Abstract: We extend the study of learning in games to dynamics that exhibit non-asymptotic stability.
By Geelon So, Yi-An Ma
arXiv:2606. 19883v1 Announce Type: new Abstract: We study a multi-agent multi-armed bandit problem in the competitive setup with two-sided matching markets under a human centric decision making model.
By Ananya Kunisetty, Avishek Ghosh
arXiv:2504.09006v5 Announce Type: replace-cross
Abstract: We initiate the study of structured Stackelberg games, a novel form of strategic interaction between a leader and a follower where contextual...
By Maria-Florina Balcan, Kiriaki Fragkia, Keegan Harris
arXiv:2609.06467v1 Announce Type: new
Abstract: In performative reinforcement learning the deployed policy shapes the environment that generates the learner's future data, and the natural solution co...
By Debmalya Mandal
arXiv:2606. 06486v1 Announce Type: new Abstract: In this paper, we study regret minimization in repeated games with \emph{adaptive} opponents who can respond based on histories of play.
By Mingyang Liu, Asuman Ozdaglar, Tiancheng Yu, Kaiqing Zhang
The paper investigates whether evolutionary stability guarantees that learning agents can achieve cooperative outcomes in a multi‑agent setting. Using a three‑agent governance game, the authors compare the evolutionary basin of attraction with learning basins derived from independent Q‑learning, scaled Boltzmann exploration, and SA–EA BQL. They find that while the evolutionary basin covers the entire sampled grid, only ε‑greedy Q‑learning attains a substantial learning basin, whereas the other methods fail to sustain cooperation, highlighting a disconnect between population‑level stability and finite‑sample learning accessibility.
By Yijie Wang
Cooperation emergence is a central problem in multi-agent systems because decentralized agents must coordinate while adapting to the changing behavior of others. Evolutionary game theory identifies st...
arXiv:2609.22839v1 Announce Type: cross
Abstract: Can simple learning rules keep their regret bounded in self-play? Recent work achieves constant regret bounds through modified regularization and hig...
By Junsoo Ha
arXiv:2610. 01181v1 Announce Type: new Abstract: We consider stochastic games with independent controlled chains and unknown transition kernels, where players observe only their local states and realized payoffs.
By S. Rasoul Etesami
arXiv:2607. 11752v1 Announce Type: cross Abstract: For decades, static solution concepts (Nash, Correlated, and Coarse Correlated Equilibria) and the Price of Anarchy (PoA) have formed the bedrock of algorithmic game theory, with no-regret learning proving fast convergence to such game-theoretic equilibria.
By Georgios Piliouras, Ian Gemp, Siqi Liu, Luke Marris