arXiv:2606. 19883v1 Announce Type: new Abstract: We study a multi-agent multi-armed bandit problem in the competitive setup with two-sided matching markets under a human centric decision making model.
By Ananya Kunisetty, Avishek Ghosh
arXiv:2607. 04824v1 Announce Type: new Abstract: We study a sequential learning problem for stable matchings in two-sided markets where preferences on both sides are initially unknown.
By Andreas Athanasopoulos, Anne-Marie George, Christos Dimitrakakis
arXiv:2606. 06744v1 Announce Type: new Abstract: Two-sided matching markets often involve information that unfolds over time through interviews, repeated interaction, learning, and separation.
By Haijing Zong, Yancheng Liang, Boyang Zhou, Natasha Jaques
arXiv:2608. 09389v1 Announce Type: cross Abstract: This note aims to serve as an entry point to the literature on learning in games, a topic with significant theoretical appeal and a wide range of applications -- from machine learning and data science to economics and beyond.
By Panayotis Mertikopoulos
arXiv:2607. 05813v1 Announce Type: cross Abstract: We study repeated contextual procurement auctions in which the platform must learn context-dependent product values from bandit feedback.
By Yiling Chen, Shi Feng, Sadie Zhao
arXiv:2609.22757v1 Announce Type: cross
Abstract: A (coarse) correlated equilibrium (CE) is information-value-free (IVF) if a player can match the payoff obtained from recommendations by committing t...
By Ioannis Anagnostides, Weiqiang Zheng
arXiv:2608. 10526v1 Announce Type: cross Abstract: Motivated by decentralized applications, we study cooperative multi-agent bandits in continuous (Lipschitz) action spaces when the Lipschitz constant is unknown.
By Ricardo Parada, Chenzhang Zhao, William Chang
arXiv:2602. 16965v2 Announce Type: replace Abstract: We study the decentralized multi-player stochastic bandit problem over a continuous, Lipschitz-structured action space where hard collisions yield zero reward.
By Sourav Chakraborty, Amit Kiran Rege, Claire Monteleoni, Lijun Chen
arXiv:2503. 01701v2 Announce Type: replace-cross Abstract: Most microeconomic models of interest involve optimizing a piecewise linear function.
By Francesco Bacchiocchi, Matteo Castiglioni, Alberto Marchesi, Nicola Gatti
arXiv:2608. 13810v1 Announce Type: cross Abstract: We examine the interplay between ordinal, preference-based solution concepts in games and the long-run behavior of game dynamics, asking in particular to what extent the combinatorial data of a game -- its preference graph -- determine the outcomes of no-regret learning dynamics -- such as follow-the-regularized-leader (FTRL).
By Omar Abbadi, Rida Laraki, Panayotis Mertikopoulos
arXiv:2608. 10529v1 Announce Type: cross Abstract: The multi-armed bandit problem is a central framework in sequential decision-making, extensively studied under sub-Gaussian reward assumptions.
By Daphne Feng, Ricardo Parada, Lily Jiang, Sophia Yi, William Chang
arXiv:2606. 01159v1 Announce Type: new Abstract: We study two-player zero-sum games (TPZSGs) with bandit feedback under fairness constraints requiring every action to be played with probability at least $\alpha/m$.
By S Akash, Pratik Gajane