Large language models (LLMs) increasingly support complex professional tasks, yet their capabilities in rule-intensive document review remain insufficiently evaluated. National standard documents, such as China GB/T standards, offer a representative testbed: they are lengthy, highly structured, and governed by explicit rules for scope, terminology, normative wording, and cross-section consistency.
Cardiac arrest remains one of the most lethal conditions encountered in intensive care units. Despite the growing availability of electronic health record data, existing mortality prediction studies in this population largely depend on static summaries derived from early admission.
A step-by-step guide to building a data agent and conversational interface that let business users to explore data in natural language without SQL The post I Built an AI Data Agent Which Can Query Data and Answer Business Questions. Here’s How.
By Jiayan Yin
Hierarchical 3D scene graphs are a promising representation for high-level spatial reasoning in autonomous mobile platforms. However, existing extraction frameworks typically rely on purely local visual clustering or strict geometric heuristics, such as wall-separated rooms, which fail in open-plan or arbitrarily-structured environments.
Hospitals are rapidly adopting artificial intelligence for triage, imaging, scheduling etc. , yet most deployments remain isolated point solutions locked inside departmental silos, resulting in duplicated effort, hidden risks, and unrealized enterprise value.
Commercial vision-language models are reshaping computer vision, with visual priors broad enough to rival task-specific systems. This raises a natural question: do they reduce the need for classic, physics-informed low-level vision?
A minimal loop with real API calls, validation, compact outputs, and trace evidence before adding an agent framework The post I Built a Tool-Calling Agent in Python. Here’s How I Debugged It appeared first on Towards Data Science .
By Abdullahi Dattijo
Economic World Models (EWMs) are generative economic models that simulate how economies evolve from within by modeling heterogeneous agents, their beliefs and actions, and the market and institutional mechanisms through which their interactions produce aggregate outcomes. This paper develops an implementation roadmap for building economic world models as generative engines in which heterogeneous agents act, interact, adapt, and co-evolve with markets and institutions, thereby producing economic dynamics from the inside.
Deep Reinforcement Learning (RL) is notoriously sample inefficient. One contributing factor is that RL agents are typically initialized from scratch, forcing them to acquire task-relevant knowledge through online interaction.
Modern LLM coding agents such as Claude Code and OpenHands share a common inefficiency: they spend much of their token budget finding the file to patch, rather than patching it. On SWE-Bench Verified, a 30B OpenHands agent averages 23 rounds and 631K tokens per resolved issue, with many calls spent on grep, glob, and view_file during repository exploration.
User requests serve as research specifications for deep research agents, shaping what evidence to seek and how to synthesize it. In personalized deep research, these specifications must additionally reflect user goals, constraints, preferences, and evaluation criteria.
Large language models are increasingly applied as autonomous decision-making agents. However, in executive business decisions, existing benchmarks are limited to textonly settings.
Recent advances in generative video modeling have enabled diverse generation, reference-based synthesis, extension, and editing, but existing approaches often rely on fragmented task-specific models. A general model must distinguish heterogeneous target, source, and reference signals to determine what to generate, preserve, or use as guidance, while reducing interference among tasks.
Task difficulty dictates an agent's likelihood of success, and estimating it without rollouts means forecasting this directly from a task description before executing costly simulations in stateful environments. Reliable estimates would therefore allow environment designers to calibrate evaluation benchmarks and construct progressive training curricula.
General-purpose large language model agents have achieved strong performance on tool-augmented tasks, yet they rely on assumptions break down in blockchain environments. On-chain execution is stateful, adversarial, and economically irreversible, exposing three fundamental gaps: Reactivity, Irreversibility, and Observability.
Whole-slide image (WSI) reasoning requires an agent to sequentially acquire visual evidence before answering a diagnostic question. Existing training-free agentic frameworks formulate this process as iterative patch retrieval based on semantic relevance to the question.
World models enable agents to perform forward rollout and planning without real-world interaction. However, their application in open-world embodied intelligence remains limited by the high cost of action annotations and the heterogeneity of action spaces across platforms.
Nonvisual classification of ground condition based on a multimodal sensing approach was investigated for an amoeba-inspired autonomous walking robot. To classify ground condition without image sensing and processing, we implemented artificial proprioception by integrating a three-axis accelerometer, eight foot pressure sensors, and reservoir computing (RC).
With increasingly diverse and heterogeneous information sources, effectively leveraging multimodal data is becoming pivotal for high-quality financial trading. Although recent advancements in Large Language Model (LLM)-based agents have enabled the ingestion of multimodal inputs, existing methods fail to capture nuanced cross-modal dependencies and remain vulnerable to market noise, due to limited multimodal modeling, ineffective fusion mechanisms, and inadequate robustness.
Although agent skills equip LLMs with reusable procedural knowledge, manual maintenance suffers from high costs, unscalability, and misalignment. Real-world deployments thus require autonomous, on-demand skill evolution at test time, constrained by limited interaction budgets and a lack of training or validation sets.