Accelerating Skill Assessment in Chess: A Drift-Diffusion-Enhanced Elo Rating System
arXiv:2606. 26267v1 Announce Type: new Abstract: Rating systems such as Elo serve as the gold standard for matchmaking in competitive chess.
arXiv:2508. 13213v4 Announce Type: replace Abstract: Strategic decision-making requires balancing immediate opportunities against long-term objectives: a tension fundamental to competitive environments.
arXiv:2606. 26267v1 Announce Type: new Abstract: Rating systems such as Elo serve as the gold standard for matchmaking in competitive chess.
arXiv:2510. 11503v2 Announce Type: replace-cross Abstract: Games have long been a microcosm for studying planning and reasoning in both natural and artificial intelligence (AI), often focusing on expert-level or even super-human play.
arXiv:2607. 00190v1 Announce Type: cross Abstract: Recent advances in reinforcement learning have produced superhuman agents across a wide range of competitive games.
arXiv:2608. 07490v1 Announce Type: cross Abstract: Large language model agents are increasingly evaluated through games, but most benchmarks emphasize final outcomes rather than how players learn from repeated interaction.
arXiv:2505. 16388v2 Announce Type: replace Abstract: The serious games between humans and AI have only just begun.
arXiv:2604. 02721v2 Announce Type: replace Abstract: Competitive programming remains one of the last few human strongholds in coding against AI.
arXiv:2608. 09128v1 Announce Type: cross Abstract: LLM agents are increasingly deployed in multi-agent social settings where they must cooperate, negotiate, and adapt to other agents.
arXiv:2506. 17294v3 Announce Type: replace-cross Abstract: The advent of artificial intelligence has propelled AI-Generated Game Commentary (AI-GGC) into a rapidly expanding research area, offering advantages such as scalable availability and personalized narration.
arXiv:2607. 27574v1 Announce Type: new Abstract: Activation steering has emerged in large language models as a lightweight alternative for dynamically changing a model's behavior at inference time.
arXiv:2606. 15503v1 Announce Type: new Abstract: In this paper, we introduce the concept of synthetic counteradaptation, a process where human and AI systems co-evolve by adapting to each other's strategies and behaviors.
arXiv:2606. 17847v1 Announce Type: new Abstract: WallGo is a recently introduced strategic board game popularized by the 2025 Netflix series The Devil's Plan.
arXiv:2607. 24749v1 Announce Type: cross Abstract: Although advancements in game character AI aim to enhance player engagement, evidence suggests that perceiving an opponent as artificial can diminish the psychological experience.