arXiv:2608. 09638v1 Announce Type: new Abstract: Theory of Mind (ToM) is essential for agent interactions, yet existing evaluations either rely on static scenarios that oversimplify mental-state reasoning or interactive settings that provide limited diagnostic insight.
By Yen-Shan Chen, Yu Chian Duan, Chih-En Kuo, Jian-Bin Wu, Yun-Nung Chen
arXiv:2608. 07490v1 Announce Type: cross Abstract: Large language model agents are increasingly evaluated through games, but most benchmarks emphasize final outcomes rather than how players learn from repeated interaction.
By Yingying Guo, Zhuoxuan Ju, Ruibo Ming, Ruicheng Feng, Jinjin Gu
arXiv:2404. 02039v5 Announce Type: replace Abstract: Game environments provide rich, controllable settings that stimulate many aspects of real-world complexity.
By Sihao Hu, Tiansheng Huang, Gaowen Liu, Ramana Rao Kompella, Fatih Ilhan, Selim Furkan Tekin, Yichang Xu, Zachary Yahn, Ling Liu
arXiv:2607. 21856v1 Announce Type: new Abstract: Modern reasoning models depend on reasoning data, today sourced from human annotations or distilled from stronger LLMs.
By Ziran Yang, Chengshuai Shi, Raj Ghugare, Benjamin Eysenbach, Karthik Narasimhan, Chi Jin
arXiv:2606. 17657v1 Announce Type: new Abstract: People make decisions differently in strategic interactions.
By Zirui Cheng, Zeyu Shen, Thomas L. Griffiths, Peter Henderson
arXiv:2608. 12626v1 Announce Type: cross Abstract: Strategic reasoning in Large Language Models (LLMs) within long-horizon environments is often limited by inconsistent subgoals.
By Yi Wu, Zhimin Hu