arXiv:2606. 00017v1 Announce Type: new Abstract: Training language model agents for multi-agent strategic interaction presents a core difficulty: the quality of any action may depend on future events that never materialize, on moves that violate game rules, or on decisions made by other players.
By Aliaksei Korshuk, Alexander Buyantuev, Ilya Makarov
Agentick is a unified benchmark for sequential decision‑making agents that evaluates RL, LLM, VLM, hybrid, and human agents on 37 procedurally generated tasks across six capability categories, four difficulty levels, and five observation modalities via a single Gymnasium‑compatible interface. It includes a Coding API, oracle reference policies, pre‑built SFT datasets, a composable agent harness, and a live leaderboard. An evaluation of 27 configurations and over 90,000 episodes shows no single approach dominates, with GPT‑5 mini leading overall, PPO excelling in planning and multi‑agent tasks, and the reasoning harness boosting LLM performance by 3‑10×, while ASCII observations outperform natural language.
By Roger Creus Castanyer, Pablo Samuel Castro, Glen Berseth
The paper reports a specialized training pipeline for large language models to excel in competitive programming, combining problem curation, synthetic reasoning traces, supervised fine‑tuning, and reinforcement learning. Using 22,000 curated problems, the authors train two models—Nemotron‑3‑Nano‑CC (30B) and Nemotron‑3‑Ultra‑CC (550B)—and introduce GenCorrect, a test‑time refinement strategy. On the IOI 2025 benchmark, Nano‑CC scores 468 points with GenCorrect, surpassing the gold‑medal threshold, while Ultra‑CC reaches 502; in IOI 2026, a competition‑specific Ultra‑CC system scores 535.4, exceeding both the gold threshold and the top human score of 498.27, marking the first AI system to outscore the highest‑scoring human contestant on an IOI problem set.
By Aleksander Ficek, Sean Narenthiran, Mehrzad Samadi, Somshubra Majumdar, Boris Ginsburg
arXiv:2609.16096v1 Announce Type: cross
Abstract: Large language model coding agents have recently become useful for software tasks, but weaker or open-weight agents still struggle to reliably interp...
By Ivy Ning Zhang
arXiv:2606. 07682v1 Announce Type: cross Abstract: AI agents are increasingly expected to complete long-horizon workflows that require sustained progress over hours, millions of tokens, and complex environments.
By Rishi Desai, Jesse Hu, Joan Cabezas, Neel Harsola, Pratyush Shukla, Roey Ben Chaim, Adnan El Assadi, Omkaar Mukund Kamath, Fenil Faldu, Prannay Hebbar, Jiankai Sun, Yiyuan Li, Pramod Srinivasan, Ishan Gupta, Christopher Settles, Daniel Wang, Derek Chen, Pranav Raja, Albert Liu, Marek \v{S}uppa, Nevasini Sasikumar, Luyang Kong, Erik Quintanilla, Xiangyi Li, Ivan Bercovich, Steven Dillmann
AgentRM proposes a generalizable reward model to guide LLM-based agents during test-time search, outperforming direct policy fine-tuning. Three reward modeling strategies—explicit, implicit, and LLM-as-a-judge—are explored, and AgentRM improves base policy performance by an average of 8.8 points across nine tasks, surpassing top general agents by 4.0 points. It also shows strong weak-to-strong generalization and can boost specialized agents, with plans to release code for further research.
By Yu Xia, Jingru Fan, Weize Chen, Siyu Yan, Xin Cong, Zhong Zhang, Yaxi Lu, Yankai Lin, Zhiyuan Liu, Maosong Sun
arXiv:2607. 08964v1 Announce Type: new Abstract: AI agents have become capable of autonomously completing short, well-specified tasks.
By Zongxia Li, Zhongzhi Li, Yucheng Shi, Ruhan Wang, Junyao Yang, Zhichao Liu, Xiyang Wu, Anhao Li, Yue Yu, Ninghao Liu, Lichao Sun, Haotao Mi, LeoweiLiang
arXiv:2512. 18552v3 Announce Type: replace-cross Abstract: While current software agents powered by large language models (LLMs) and agentic reinforcement learning (RL) can boost programmer productivity, their training data (e.
By Yuxiang Wei, Zhiqing Sun, Emily McMilin, Jonas Gehring, David Zhang, Gabriel Synnaeve, Daniel Fried, Lingming Zhang, Sida Wang
arXiv:2607. 03451v1 Announce Type: cross Abstract: While skill optimization for autonomous agents has gained traction, existing methods rely on complex pipelines.
By Yifei Shen, Bo Li, Xinjie Zhang
arXiv:2607. 06854v1 Announce Type: cross Abstract: Reinforcement learning agents for imperfect-information card games are only as strong as the opponents they train against, and they are hard to grade, since they beat a random opponent over 99 percent of the time and only tie copies of themselves.
By Nima Kelidari, Mohammadsaeed Haghi, Mahdi Salmani
arXiv:2606. 07412v1 Announce Type: cross Abstract: LLM-driven software engineering agents have become a central testbed for real-world language-model capability, yet their training remains limited by the availability of high-quality SWE tasks.
By Chuan Xiao, Zhengbo Jiao, Shaobo Wang, Wei Wang, Bing Zhao, Hu Wei, Linfeng Zhang, Lin Qu
UnifiedPlayers is a cooperative framework that jointly adapts planning, execution, and evaluation for tool-integrated reinforcement learning agents. It consists of a Planning Player that generates tasks, an Execution Player that creates multi-turn trajectories with Python tool calls, and an Evaluation Player that builds executable verifiers, all coordinated by role‑specific rewards under GRPO. The approach outperforms prior baselines on mathematical and general reasoning benchmarks and yields a verifier with high adversarial detection accuracy and more discriminative reward signals.
By Wenjie Liao, Liangjie Zhao, Zehong Cao