arXiv:2508.00259v2 Announce Type: replace
Abstract: While 3D Gaussian Splatting (3DGS) has established new standards for high-fidelity 3D scene modeling, interpreting massive, unstructured Gaussian p...
By Wentao Sun, Yiping Chen, John S. Zelek, Jonathan Li
arXiv:2608.29426v1 Announce Type: cross
Abstract: Reliable semantic representations derived from city-scale 3D models are increasingly important for urban analysis, infrastructure monitoring, autonom...
By Alexander Rusnak, Sophia Kovalenko, Jingru Wang, Ismail Moudden, Xiru Wang, Fr\'ed\'eric Kaplan
SpatialCrafter introduces a two‑stage framework for single‑image world modeling that first generates a global 3D proxy using a Point‑anchored Sparse Structure Flow module, then refines appearance with a Generative Deferred Refiner built on a video diffusion model. The method incorporates Parallel Geometry Injection and Proxy‑Aware Corruption training to integrate the proxy without disrupting the pretrained generative manifold, and it is evaluated on a newly constructed dataset of 115K scenes. Experiments demonstrate that SpatialCrafter outperforms existing approaches, reducing long‑term drift and maintaining consistency under rapid camera motion and extreme viewpoints.
By Chuan Fang, Lingteng Qiu, Yixun Liang, Rui Chen, Kunming Luo, Zhaohua Zheng, Tongyuan Bai, Feipeng Tian, Zilong Dong, Zihan Zhou, Ping Tan
Geometry is invariant to viewpoint, which makes any collection of images a redundant encoding of a single 3D state. Existing feed-forward reconstruction models fail to exploit this: per-view methods emit overlapping, unaligned pointmaps that grow linearly with input count, while global-latent methods commit to a fixed, low-resolution output.
arXiv:2606. 03609v1 Announce Type: cross Abstract: Embodied agents that navigate cities rely on world models that predict how their surroundings will change as they move.
By Xuhui Lin, Stephen Law, Nanjiang Chen, Kunyao Li, Tao Yang
arXiv:2608.23173v1 Announce Type: new
Abstract: Computer vision applications for 3D scene understanding in underwater environments remain challenging due to the lack of high-quality 3D data and the i...
By Joaqu\'in Figueira, Camile Lendering, Manfred Gonzalez-Hernandez, Giacomo D'Amicantonio, Erkut Akdag, Egor Bondarev
arXiv:2609.02683v1 Announce Type: new
Abstract: Earth observation is fundamentally multi-scale; geospatial tasks span varied resolutions, and satellite imagery is organized into cascading tile pyrami...
By Subash Khanal, Yangzhi Cui, Daniel Cher, Eric Xing, Brian Wei, Srikumar Sastry, Nathan Jacobs
arXiv:2607. 26645v1 Announce Type: cross Abstract: Existing point-based generative methods for outdoor scenes primarily focus on LiDAR-conditioned completion.
By Wenzhe He, Meng Wang, JiaWei Qian, Jinfeng Xu, Ying Liu, Ruihui Li
arXiv:2608.21136v1 Announce Type: new
Abstract: Recently, open-vocabulary zero-shot 3D scene understanding using vision foundation models has emerged as a promising alternative to data-intensive supe...
By Jie Xu, Na Zhao
arXiv:2608. 14136v1 Announce Type: cross Abstract: Octree-based anchor Gaussian Splatting has emerged as a scalable representation for city-scale novel view synthesis, where multi-level anchors adaptively capture scene content from coarse building structures to fine architectural details.
By Wei Zhang, Shengkai Yu, Shiqiang Gong, Qi Zhang, Qiang Li, Qi Wang
arXiv:2608.22821v1 Announce Type: new
Abstract: We present SiZeUp, a fast and scalable approach for constructing large-scale 3D urban proxy models directly from calibrated oblique aerial imagery. Our...
By Wenjun Zhou, Yunshan Li, Qiaoyu Zhu, Weidan Xiong, Hao Zhang, Daniel Cohen-Or, Hui Huang
arXiv:2510. 21112v3 Announce Type: replace-cross Abstract: High-definition 3D city maps enable city planning and change detection, which is essential for municipal compliance, map maintenance, and asset monitoring, including both built structures and urban greenery.
By Hezam Albaqami, Haitian Wang, Xinyu Wang, Muhammad Ibrahim, Zainy M. Malakan, Abdullah M. Algamdi, Mohammed H. Alghamdi, Ajmal Mian