The paper introduces SPAR3S, a sparse voxel‑aligned 3D latent generative model that completes 3D scenes from sparse, unconstrained multi‑view images. By representing only occupied voxels in a compact latent space and training a masked autoregressive transformer with photometric supervision via differentiable 3D Gaussian Splatting, the method predicts missing latent tokens and spatial support, enabling efficient and spatially consistent generation of unseen regions. Experiments on synthetic indoor scenes and RealEstate10k demonstrate higher novel‑view quality and real‑world applicability compared to prior work.
arXiv:2608.28895v1 Announce Type: new
Abstract: We introduce ReconSplat, a feed-forward model for 3D scene reconstruction that aims to address the longstanding trade-off between plausible view genera...
By Giuseppe Stracquadanio, Kevin Raj, Julia Grabinski, Stefan Roth
The paper introduces SPAR3S, a sparse voxel‑aligned 3D latent generative model that completes 3D scenes from sparse, unconstrained multi‑view images. It learns a compact voxel‑aligned latent space using photometric supervision via differentiable 3D Gaussian Splatting, and employs a masked autoregressive transformer to predict missing voxel occupancy and latent tokens. Experiments on synthetic indoor scenes and RealEstate10k show that SPAR3S achieves higher novel‑view quality than prior methods and generalizes to real‑world data.
By Thomas Lucas, Maxime Pietrantoni, Philippe Weinzaepfel, Wonjune Cho, Bardienus Pieter Duisterhof, Vincent Leroy, Jerome Revaud
arXiv:2610.19502v1 Announce Type: new
Abstract: Spatial intelligence requires scalable 3D environments that are both photorealistic and semantically grounded, yet existing indoor datasets are dominat...
By Yuanyuan Gao, Zhirui Liu, Yuning Gong, Yifei Liu, Yifan Zhan, Kuixuan Jiao, Xiaolong Zhou, Yifan Yang, Hongjie Zhang, Xue Yang, Dan Xu, Zhihang Zhong
Point Diffusion Mamba (PDM) is a new method that fuses diffusion models with state‑space modeling to perform single‑view 3D reconstruction when training data are scarce. It uses a lightweight reconstruction module for unordered point‑clouds, a Local Geometric Aggregation module combined with Mamba blocks to capture both global geometry and local detail, and a Hierarchical Feature Integration Network to merge high‑level semantic and local geometric features for each point. A Dynamic Weighted Sampling strategy further improves reconstruction quality by integrating generative priors, and experiments on ShapeNet and Pix3D show that PDM outperforms existing state‑of‑the‑art approaches.
By Wei Zhou, Xinzhe Shi, Xingxing Hao, Xing Hao, Kang Li, Jinye Peng, Ying He
PatchScene is a diffusion-based framework that completes large-scale LiDAR scenes using a patch-based voxel diffusion paradigm, generating fine-grained geometry in localized 3D regions. It incorporates a confidence-guided spatio-temporal fusion mechanism to merge overlapping patches and adjacent frames, and introduces an Annular-Flow diffusion strategy that propagates high-fidelity information from near to far ranges. Experiments on SemanticKITTI show state-of-the-art performance, with the model trained on 20 m LiDAR ranges generalizing to 50 m scenes without retraining.
By Qingdong Xu, Jiajun Zhu, Shilin Zhu, Xinjing He, Chao Lu, Huanran Wang, Jiyao Zhang
FlowMoDE introduces a coarse‑to‑fine flow‑matching framework for monocular depth estimation that balances efficiency and detail reconstruction. The method first decodes coarse depth conditioned on diffused features from a pre‑trained semantic encoder, then refines fine structural patterns with expanded decoding layers. Trained only on a synthetic indoor dataset, FlowMoDE achieves a 14.1% lower relative error and a 9.9% lower Chamfer distance compared to state‑of‑the‑art methods across five real‑world indoor and outdoor datasets, and demonstrates strong generalization to realistic robotic scenes.
By Liangjing Shao, Wanhao Liu, Jinsong Lin, Zhiwei Fang, Hongliang Ren
arXiv:2609.12723v1 Announce Type: new
Abstract: Floorplans arise in many forms, from vector CAD drawings to raster renderings and sensor-derived density maps. This heterogeneity makes it difficult to...
By Xavier Anad\'on, R\'emi Pautrat, Rui Wang
ControlFlow3D is a framework that upsamples point clouds by distilling knowledge from pretrained foundation models into a lightweight generation network. It performs conditional flow matching in a latent space defined by a frozen 3D encoder, using unsupervised soft KMeans to cluster multi‑view image tokens and 3D latent tokens into shared prototypes that guide the flow trajectory. A Mamba‑based geometry decoder then maps latent features to dense coordinates with linear complexity, and the authors introduce ShapeNetPU, a 35K‑object multi‑modal benchmark 31 times larger than previous datasets.
By Yuang Liu, Zhi Zuo, Zhengkai Zhao, Lirui Zhang, Pan Gao, Hao Feng, Zhengzhe Liu
arXiv:2610.17610v2 Announce Type: new
Abstract: Recently, the integration of generative priors has revolutionized Monocular Depth Estimation (MDE), achieving state-of-the-art (SOTA) performance with...
By Mengke Zhang, Tianyi Yang, Xinzhuo Li, Anlong Ming
arXiv:2609.23796v2 Announce Type: replace
Abstract: Single-image 3D object generation can now produce high-fidelity assets, yet accurately placing them into a coherent scene layout remains an open ch...
By Yang-Tian Sun, Tianjia Liu, Zehuan Huang, Yi-Hua Huang, Xiaoyang Lyu, Ziyi Yang, Zi-Xin Zou, Yuan-Chen Guo, Yan-Pei Cao, Xiaojuan Qi
arXiv:2606. 24874v1 Announce Type: cross Abstract: Sparse voxel representation has emerged as a scalable foundation for image-to-3D Gaussian Splatting (3DGS) generation, yet current methods struggle to preserve high-frequency visual details of input images due to two structural bottlenecks.
By Haorui Ji, Weizhe Liu, Hongdong Li, Hengkai Guo