arXiv Computer Vision

VolFill: Single-View Amodal 3D Scene Reconstruction with Volumetric Flow Matching

VolFill is a generative framework that reconstructs the complete 3D geometry of a scene from a single RGB image, addressing the challenge of inferring hidden structures. It uses a hybrid 3D VAE to encode sparse truncated unsigned distance function grids into a latent space, and a latent Diffusion Transformer to denoise and recover the full scene. By conditioning on a geometry foundation model, VolFill leverages spatial priors and provides a structured representation that enables direct surface extraction and scalable occupancy queries, outperforming existing amodal baselines on SCRREAM and NRGB-D datasets.

Hugging Face Trending Papers
Sep 3

Sparse auto-regressive modeling for scene generation from multi-view images

The paper introduces SPAR3S, a sparse voxel‑aligned 3D latent generative model that completes 3D scenes from sparse, unconstrained multi‑view images. By representing only occupied voxels in a compact latent space and training a masked autoregressive transformer with photometric supervision via differentiable 3D Gaussian Splatting, the method predicts missing latent tokens and spatial support, enabling efficient and spatially consistent generation of unseen regions. Experiments on synthetic indoor scenes and RealEstate10k demonstrate higher novel‑view quality and real‑world applicability compared to prior work.

arXiv Machine Learning
Sep 4

Sparse auto-regressive modeling for scene generation from multi-view images

The paper introduces SPAR3S, a sparse voxel‑aligned 3D latent generative model that completes 3D scenes from sparse, unconstrained multi‑view images. It learns a compact voxel‑aligned latent space using photometric supervision via differentiable 3D Gaussian Splatting, and employs a masked autoregressive transformer to predict missing voxel occupancy and latent tokens. Experiments on synthetic indoor scenes and RealEstate10k show that SPAR3S achieves higher novel‑view quality than prior methods and generalizes to real‑world data.

By Thomas Lucas, Maxime Pietrantoni, Philippe Weinzaepfel, Wonjune Cho, Bardienus Pieter Duisterhof, Vincent Leroy, Jerome Revaud
arXiv Computer Vision
Oct 15

Holi-Spatial 360: Generative Reconstruction from Sparse Panoramas for Spatial Rendering and Intelligence

arXiv:2610.19502v1 Announce Type: new Abstract: Spatial intelligence requires scalable 3D environments that are both photorealistic and semantically grounded, yet existing indoor datasets are dominat...

By Yuanyuan Gao, Zhirui Liu, Yuning Gong, Yifei Liu, Yifan Zhan, Kuixuan Jiao, Xiaolong Zhou, Yifan Yang, Hongjie Zhang, Xue Yang, Dan Xu, Zhihang Zhong
arXiv Computer Vision
Sep 23

Point Diffusion Mamba: Unified Diffusion-State-Space Modeling for Single-View 3D Reconstruction under Data Scarcity

Point Diffusion Mamba (PDM) is a new method that fuses diffusion models with state‑space modeling to perform single‑view 3D reconstruction when training data are scarce. It uses a lightweight reconstruction module for unordered point‑clouds, a Local Geometric Aggregation module combined with Mamba blocks to capture both global geometry and local detail, and a Hierarchical Feature Integration Network to merge high‑level semantic and local geometric features for each point. A Dynamic Weighted Sampling strategy further improves reconstruction quality by integrating generative priors, and experiments on ShapeNet and Pix3D show that PDM outperforms existing state‑of‑the‑art approaches.

By Wei Zhou, Xinzhe Shi, Xingxing Hao, Xing Hao, Kang Li, Jinye Peng, Ying He
arXiv Computer Vision
Oct 5

PatchScene: Patch-based Voxel Diffusion for Large-Scale Scene Completion

PatchScene is a diffusion-based framework that completes large-scale LiDAR scenes using a patch-based voxel diffusion paradigm, generating fine-grained geometry in localized 3D regions. It incorporates a confidence-guided spatio-temporal fusion mechanism to merge overlapping patches and adjacent frames, and introduces an Annular-Flow diffusion strategy that propagates high-fidelity information from near to far ranges. Experiments on SemanticKITTI show state-of-the-art performance, with the model trained on 20 m LiDAR ranges generalizing to 50 m scenes without retraining.

By Qingdong Xu, Jiajun Zhu, Shilin Zhu, Xinjing He, Chao Lu, Huanran Wang, Jiyao Zhang
arXiv Computer Vision
1d ago

FlowMoDE: Coarse-to-fine Flow Matching for Detail-aware Sim-to-Real Monocular Depth Estimation

FlowMoDE introduces a coarse‑to‑fine flow‑matching framework for monocular depth estimation that balances efficiency and detail reconstruction. The method first decodes coarse depth conditioned on diffused features from a pre‑trained semantic encoder, then refines fine structural patterns with expanded decoding layers. Trained only on a synthetic indoor dataset, FlowMoDE achieves a 14.1% lower relative error and a 9.9% lower Chamfer distance compared to state‑of‑the‑art methods across five real‑world indoor and outdoor datasets, and demonstrates strong generalization to realistic robotic scenes.

By Liangjing Shao, Wanhao Liu, Jinsong Lin, Zhiwei Fang, Hongliang Ren
arXiv Computer Vision
Oct 16

ControlFlow3D: Distilling Multi-View Knowledge into Latent Flow Matching for Point Cloud Upsampling

ControlFlow3D is a framework that upsamples point clouds by distilling knowledge from pretrained foundation models into a lightweight generation network. It performs conditional flow matching in a latent space defined by a frozen 3D encoder, using unsupervised soft KMeans to cluster multi‑view image tokens and 3D latent tokens into shared prototypes that guide the flow trajectory. A Mamba‑based geometry decoder then maps latent features to dense coordinates with linear complexity, and the authors introduce ShapeNetPU, a 35K‑object multi‑modal benchmark 31 times larger than previous datasets.

By Yuang Liu, Zhi Zuo, Zhengkai Zhao, Lirui Zhang, Pan Gao, Hao Feng, Zhengzhe Liu
arXiv AI
Jun 24

FLUX3D: High-Fidelity 3D Gaussian Generation with Diffusion-Aligned Sparse Representation

arXiv:2606. 24874v1 Announce Type: cross Abstract: Sparse voxel representation has emerged as a scalable foundation for image-to-3D Gaussian Splatting (3DGS) generation, yet current methods struggle to preserve high-frequency visual details of input images due to two structural bottlenecks.

By Haorui Ji, Weizhe Liu, Hongdong Li, Hengkai Guo