3D-SceneQ is a new 3D large language model that tackles two key limitations of existing 3D scene understanding pipelines: the inclusion of irrelevant object tokens that add noise, and the exclusive use of point cloud data that lacks rich semantic cues. It introduces a Query‑Guided Adaptive Pruning (QGAP) module that selectively keeps task‑relevant objects based on user instructions, and a Multi‑modal Object‑level Feature Enhancement (MOFE) module that fuses 2D feature embeddings into the 3D representation to enrich semantic information. Experiments show that 3D‑SceneQ surpasses state‑of‑the‑art methods on several benchmarks, achieving significant gains in metrics such as CIDEr and EM@1.
By Yongqi Shan, Lu Zhang, Jiazuo Yu, Yunzhi Zhuge, Huchuan Lu
HERMES++ is a unified driving world model that simultaneously performs 3D scene understanding and future geometry prediction. It uses a BEV representation to merge multi‑view spatial data for LLM compatibility, introduces LLM‑enhanced world queries for knowledge transfer, and employs a Current‑to‑Future Link to condition future geometry on semantic context. A Joint Geometric Optimization strategy enforces structural integrity by combining explicit geometric constraints with implicit latent regularization, and extensive benchmark tests show that HERMES++ outperforms specialist methods in both point cloud prediction and scene understanding.
By Xin Zhou, Dingkang Liang, Xiwu Chen, Feiyang Tan, Dingyuan Zhang, Hengshuang Zhao, Xiang Bai
arXiv:2609.31595v1 Announce Type: new
Abstract: 3D scene graphs provide a structured representation of complex environments by encoding objects, their semantic attributes, and the spatial and functio...
By Luka Milivojevic, Nikola Popovic, Sayan Deb Sarkar, Sebastian Koch, Iro Armeni, Luc Van Gool, Danda Pani Paudel
arXiv:2610.33558v1 Announce Type: new
Abstract: Video spatial reasoning requires multimodal large language models (MLLMs) to understand how objects are arranged and related across viewpoints. While t...
By Xinglin Li, TingTing Long, Jingzhi Zhou, Jiajing Chen, Jian Yang, Jin Xie
GraFT is a training‑free framework that enhances spatial reasoning in multimodal large language models by integrating a compact 3D scene graph (3DSG). It offers deterministic geometry via symbolic tools, allocentric layout through bird’s‑eye‑view rendering, and visual‑attribute grounding using egocentric frames. Experiments on ScanQA and VSI‑Bench show significant performance gains, with CIDEr increasing by 27% and improvements up to 65% over baseline models.
By Junqing Du, Fernando Ropero, Erkin Turkoz, Yanfeng Zhang, Lu Liu
arXiv:2609.16233v1 Announce Type: cross
Abstract: Vision-language models excel at 2D image understanding but remain limited in 3D spatial reasoning. Progress is hindered by limitations in current ben...
By Anubhav Khanal, Prabigya Acharya, Roshni Poudel, Sujan Kapali, Bigyan Bhatta, Pramish Paudel, Francois Rameau, Danda Pani Paudel