arXiv:2601. 18252v2 Announce Type: replace-cross Abstract: Wireframe parsing aims to recover line segments and their junctions to form a structured geometric representation useful for downstream tasks such as Simultaneous Localization and Mapping (SLAM).
By Chao Wang, Xuanying Li, Cheng Dai, Jinglei Feng, Yuxiang Luo, Hao Qin, Yuqi Ouyang
arXiv:2504.07335v4 Announce Type: replace
Abstract: We propose DLTPose, a novel method for 6DoF object pose estimation from RGBD images that combines the accuracy of sparse keypoint methods with the...
By Akash Jadhav, Michael Greenspan
arXiv:2607. 06600v1 Announce Type: cross Abstract: Line segment detection is a key building block in visual SLAM, 3D reconstruction, and industrial inspection.
By Parsa Hassani Shariat Panahi, Amir Hossein Jalilvand, M. Hassan Najafi
arXiv:2605. 17131v2 Announce Type: replace-cross Abstract: Point cloud stands as the most widely adopted format for representing 3D shapes and scenes due to its simplicity and geometric fidelity.
By Minhas Kamal, Hiranya Garbha Kumar, Balakrishnan Prabhakaran
arXiv:2607.02486v2 Announce Type: replace
Abstract: Descriptor-free visual localization eliminates high-dimensional descriptor storage, preserves scene privacy, and simplifies map maintenance, yet it...
By Yejun Zhang, Xinjue Wang, Zihan Wang, Esa Rahtu, Juho Kannala
arXiv:2608. 19693v1 Announce Type: cross Abstract: Sparse keypoint extraction and matching underpin core tasks in geometric computer vision, including structure-from-motion, visual SLAM, augmented reality, and medical image registration.
By Johannes K\"unzel, Peter Eisert, Anna Hilsmann
arXiv:2512. 16919v2 Announce Type: replace-cross Abstract: Perceiving and reconstructing 3D scene geometry from visual inputs is crucial for autonomous driving.
By Sicheng Zuo, Zixun Xie, Wenzhao Zheng, Shaoqing Xu, Fang Li, Shengyin Jiang, Long Chen, Zhi-Xin Yang, Jiwen Lu
Skeleton-based action recognition has achieved remarkable success by exploiting joint coordinates and their topological connections, yet prevailing methods overwhelmingly assume complete and clean skeleton inputs. In real-world deployments, such as egocentric vision, crowded surveillance, wearable devices, or edge robotics, limited field-of-view (FoV) frequently causes substantial joint visibility dropout, leading to severe performance degradation that existing models are largely unprepared to handle.
Indoor visual relocalization plays a critical role in emerging spatial and embodied AI applications. However, prior research was predominantly devoted to low-level vision schemes, struggling to perceive scene semantics and compositions, which limits both interpretability and applicability.
arXiv:2607. 00716v1 Announce Type: cross Abstract: Skeleton-based action recognition has achieved remarkable success by exploiting joint coordinates and their topological connections, yet prevailing methods overwhelmingly assume complete and clean skeleton inputs.
By Yingjie Dai, Tianyang Xu, Yanglin Deng, Xiao-Jun Wu, Josef Kittler
Geometry is invariant to viewpoint, which makes any collection of images a redundant encoding of a single 3D state. Existing feed-forward reconstruction models fail to exploit this: per-view methods emit overlapping, unaligned pointmaps that grow linearly with input count, while global-latent methods commit to a fixed, low-resolution output.
arXiv:2608. 20056v1 Announce Type: new Abstract: Inertial measurement units (IMUs) are now standard in most consumer devices, such as smartphones, drones, and extended reality (XR) headsets.
By Marcus Valtonen \"Ornhag, Alberto Jaenal, Stefan Adalbj\"ornsson