arXiv:2607. 13449v1 Announce Type: cross Abstract: 6-DoF pose estimation is a critical task in autonomous rendezvous and proximity operations.
By Josiane Uwumukiza, Jocelyn Zhao, Giovanni Lavezzi, Giacomo Battaglia, Paolo Panicucci, Minduli C. Wijayatunga, Victor Rodriguez-Fernandez, Richard Linares
Point2Pose is a model‑free method for causal 6D pose tracking of multiple rigid objects using monocular RGB‑D video. It starts from sparse image points and employs a 2D point tracker to maintain long‑range correspondences, allowing instant recovery after complete occlusion. The system also incrementally builds an online Truncated Signed Distance Function (TSDF) representation of the tracked objects and introduces a new multi‑object tracking dataset with motion‑capture ground truth.
By Tzu-Yuan Lin, Ho Jae Lee, Kevin Doherty, Yonghyeon Lee, Sangbae Kim
arXiv:2606. 18429v1 Announce Type: cross Abstract: Accurately aligning CAD models to their corresponding objects in indoor RGB-D scans is a central challenge in 3D semantic reconstruction.
By Hiranya Garbha Kumar, Minhas Kamal, Balakrishnan Prabhakaran
arXiv:2608.26859v1 Announce Type: new
Abstract: Current object pose estimation research remains predominantly model-centric, focusing on architectural innovations and post-processing refinements. Thi...
By Wei Chen, Tao Zhen, Zhongchen Shi, Jing Zhang, Liang Xie, Erwei Yin
Metric feed-forward 3D reconstruction for panoramic data remains under-explored due to the lack of large-scale panoramic RGB-D training data. We present Realsee3D, a hybrid dataset of 10K indoor scenes (1K real, 9K synthetic) with 299K panoramic viewpoints and precise metric annotations, and Argus, a feed-forward network trained on it for metric panoramic 3D reconstruction.
arXiv:2607. 02360v3 Announce Type: replace-cross Abstract: Monocular spacecraft 6D pose estimation remains difficult under weak texture, thin structures, illumination variation, and occlusion.
By Zongwu Xie, Yonglong Zhang, Yifan Yang, Yang Liu, Guanghu Xie
arXiv:2607. 04930v1 Announce Type: cross Abstract: In the pursuit of robust and generalizable category-level object pose estimation, most existing methods adopt parametric formulations that learn effective representations from data, yet they primarily encode category-level patterns into fixed shape priors or static parameter weights, which limits their scalability to highly diverse instances.
By Xiao Lin, Minghao Zhu, Yun Peng, Liuyi Wang, Qiyi Wang, Chengju Liu, Qijun Chen
In the pursuit of robust and generalizable category-level object pose estimation, most existing methods adopt parametric formulations that learn effective representations from data, yet they primarily encode category-level patterns into fixed shape priors or static parameter weights, which limits their scalability to highly diverse instances. In this paper, we rethink category-level pose estimation from a memory-centric perspective and present MemPose, a memory-augmented framework that explicitly incorporates category-level geometric memory into the pose estimation pipeline.
arXiv:2608. 19894v1 Announce Type: new Abstract: Multi-view computer vision pipelines typically rely on accurate sparse keypoints and robust descriptors.
By Fran\c{c}ois Costa, Raphael Kreft, Eckhard Goedeke, Felix M\"oller, Hardik Shah, Ramanathan Rajaraman, Shaohui Liu, R\'emi Pautrat, Marc Pollefeys
arXiv:2608.21066v1 Announce Type: new
Abstract: Deploying autonomous systems in safety-critical domains demands guaranteed robustness against physically plausible geometric perturbations rather than...
By Gregoire Theau, Melanie Ducoffe
Indoor visual relocalization plays a critical role in emerging spatial and embodied AI applications. However, prior research was predominantly devoted to low-level vision schemes, struggling to perceive scene semantics and compositions, which limits both interpretability and applicability.
The paper presents the first real‑world 6D pose ground‑truth dataset for red‑stage strawberries, collected from 12,040 images at an actual farm using indirect camera pose recovery and 3D bounding‑box annotation. It also introduces a synthetic dataset rendered in NVIDIA Isaac Sim with scene‑level realism and domain randomization. Experiments show that models trained solely on synthetic data do not transfer well to in‑field images, but adding a small amount of real data significantly improves both translation and rotation accuracy across various backbone encoders.
By Woojung Son (Department of Agricultural and Biological Engineering, University of Florida), Won Suk Lee (Department of Agricultural and Biological Engineering, University of Florida), Zijing Huang (Department of Agricultural and Biological Engineering, University of Florida), Daeun Choi (Department of Agricultural and Biological Engineering, University of Florida), Catia Silva (Department of Electrical and Computer Engineering, University of Florida), Yu She (Edwardson School of Industrial Engineering, Purdue University), Yan Gu (School of Mechanical Engineering, Purdue University)