Robotics and embodied AI

Manipulation, locomotion, sim-to-real transfer and autonomous driving: learning systems that have to survive physics.

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arXiv AI
Aug 7

NavTrust: Benchmarking Trustworthiness for Embodied Navigation

arXiv:2603. 19229v2 Announce Type: replace-cross Abstract: There are two major categories of embodied navigation: Vision-Language Navigation (VLN), where agents navigate by following natural language instructions; and Object-Goal Navigation (OGN), where agents navigate to a specified target object.

By Huaide Jiang, Yash Chaudhary, Yuping Wang, Zehao Wang, Raghav Sharma, Manan Mehta, Yang Zhou, Lichao Sun, Zhiwen Fan, Zhengzhong Tu, Jiachen Li
arXiv AI
Aug 7

From Economic Agents to Agentic Economies: A Systems Blueprint for Economic World Models

arXiv:2608. 06020v1 Announce Type: new Abstract: Economic World Models (EWMs) are generative economic models that simulate how economies evolve from within by modeling heterogeneous agents, their beliefs and actions, and the market and institutional mechanisms through which their interactions produce aggregate outcomes.

By Jiale Han, Xiang Li, Jing Qian, Wenyuan Gu, Pin Gao, Ye Luo, Hongyuan Zha, Dacheng Tao, Benyou Wang, Lin William Cong
Hugging Face Trending Papers
Aug 6

Robot Learning from Human Demonstrations: Handwritten Alphabet Trajectories and Human-Likeness Evaluation

Learning from demonstration (LfD) provides a developmental framework through which robots can develop motor skills by observing and imitating human dynamics, reducing reliance on explicit programming to teach a skill to a robot. The resulting human-like robot motion is recognised as a key factor in building trust and enabling natural collaboration in human-robot interaction.

Hugging Face Trending Papers
Aug 6

Prior-SG: Task and Prior Driven Region Segmentation for Scene Graphs in Arbitrarily-Structured Environments

Hierarchical 3D scene graphs are a promising representation for high-level spatial reasoning in autonomous mobile platforms. However, existing extraction frameworks typically rely on purely local visual clustering or strict geometric heuristics, such as wall-separated rooms, which fail in open-plan or arbitrarily-structured environments.

Hugging Face Trending Papers
Aug 6

From Economic Agents to Agentic Economies: A Systems Blueprint for Economic World Models

Economic World Models (EWMs) are generative economic models that simulate how economies evolve from within by modeling heterogeneous agents, their beliefs and actions, and the market and institutional mechanisms through which their interactions produce aggregate outcomes. This paper develops an implementation roadmap for building economic world models as generative engines in which heterogeneous agents act, interact, adapt, and co-evolve with markets and institutions, thereby producing economic dynamics from the inside.

Hugging Face Trending Papers
Aug 6

TRACE: Learned Proprioceptive Odometry for Legged Robots under Unreliable Contact Conditions

In this paper, we present TRACE (Tokenized Robust Attention for Contact-Aware Estimation), an end-to-end learned proprioceptive odometry estimator for legged robots under unreliable contact conditions. The proposed estimator directly predicts relative displacement, relative rotation, and body-frame velocity from a recent history of onboard inertial and joint measurements.

Hugging Face Trending Papers
Aug 6

GAUGE: A Measurement-Grounded Benchmark for Physical Fidelity in Simulation Engines and Video World Models

Physics engines facilitate large-scale training and evaluation for embodied intelligence, while generative video world models are emerging as implicit simulators of future states and interactions. However, existing evaluations of physical fidelity are often conducted in isolation and rely heavily on perceptual similarity or human judgments, providing limited insight into which physical principles or parameters are violated.

Hugging Face Trending Papers
Aug 6

Floating Radiance Networks

Recent advances in neural scene representations enable photorealistic novel-view synthesis, yet most methods remain tightly coupled to a single rendering paradigm, limiting their versatility and integration with conventional graphics workflows. We introduce Floating Radiance Networks (FlaRe), a neural scene representation combining explicit ray-traceable geometry with continuous neural radiance functions.

Hugging Face Trending Papers
Aug 6

Vorch-Omni: Multi-Task Orchestration of Sight and Sound

Recent advances in generative video modeling have enabled diverse generation, reference-based synthesis, extension, and editing, but existing approaches often rely on fragmented task-specific models. A general model must distinguish heterogeneous target, source, and reference signals to determine what to generate, preserve, or use as guidance, while reducing interference among tasks.

Hugging Face Trending Papers
Aug 6

Nonvisual Classification of Ground-Condition by Artificial Proprioception in an Amoeba-Inspired Autonomous Walking Robot

Nonvisual classification of ground condition based on a multimodal sensing approach was investigated for an amoeba-inspired autonomous walking robot. To classify ground condition without image sensing and processing, we implemented artificial proprioception by integrating a three-axis accelerometer, eight foot pressure sensors, and reservoir computing (RC).

arXiv Machine Learning
Aug 6

SiMDex: Mining Similar Egocentric Videos for Cross-Embodiment Dexterous Manipulation

arXiv:2608. 04196v1 Announce Type: cross Abstract: Recent years have witnessed an explosive trend of scaling ego-centric human videos for robot manipulation, yet it remains unclear which data actually benefits dexterous manipulation.

By Nie Lin, Takehiko Ohkawa, Sijin Chen, Ruoshi Wen, Zhuohang Li, Liqun Huang, Zhengming Zhu, Yiming Bao, Yunfei Li, Minjie Cai, Xiao Ma, Wei Xu, Yoichi Sato