Hugging Face Trending Papers

Nonvisual Classification of Ground-Condition by Artificial Proprioception in an Amoeba-Inspired Autonomous Walking Robot

Nonvisual classification of ground condition based on a multimodal sensing approach was investigated for an amoeba-inspired autonomous walking robot. To classify ground condition without image sensing and processing, we implemented artificial proprioception by integrating a three-axis accelerometer, eight foot pressure sensors, and reservoir computing (RC).

arXiv Machine Learning
Aug 6

Imitation Learning from Human Motion Alone Does Not Guarantee Biomechanically Plausible Gait Kinetics

arXiv:2603. 12408v3 Announce Type: replace-cross Abstract: Motion imitation learning (IL) is increasingly used in robotics and human gait modeling, yet its ability to recover biomechanically consistent joint moments without explicit kinetic information remains unclear.

By Xinyi Liu, Jangwhan Ahn, Edgar Lobaton, Jennie Si, He Huang
arXiv Machine Learning
Sep 18

Smart Insole Human Activity Recognition for Continuous Monitoring in Elderly Care

The paper introduces a wireless smart insole that uses 16 pressure sensors and a six‑axis IMU to detect sitting, standing, walking, and unstable walking. Data from 15 healthy adults were processed in overlapping windows and evaluated with participant‑independent cross‑validation, achieving macro‑F1 scores of 0.954–0.980 using Histogram‑Based Gradient Boosting. A compact 1D‑CNN performed similarly but did not significantly outperform the gradient‑boosting model.

By Edwin Rios, Antony Garcia, Fengpei Yuan, Xinming Huang
arXiv Machine Learning
Jun 16

LoComposition: Terrain-Adaptive Energy-Efficient Quadruped Locomotion without Gait Priors

arXiv:2606. 15896v1 Announce Type: cross Abstract: Learning-based quadrupedal locomotion typically relies on complex reward formulations that entangle task specification, operational limits, gait preference, and terrain adaptation within a single optimization objective.

By Loukas Kordos, Leonard T. Franz, Simon Rappenecker, Oliver Hausdoerfer, Angela P. Schoellig, Pavel Kolev, Georg Martius
Hugging Face Trending Papers
Jun 25

PressMimic: Pressure-Guided Motion Capture and Control for Humanoid Robot Imitation

Humanoid motion imitation requires not only accurate perception of human kinematics but also faithful reproduction of physical interactions with the environment. However, existing pipelines rely primarily on vision-based motion capture and kinematic imitation, largely ignoring contact dynamics, leading to artifacts such as foot sliding, floor penetration, and unstable behaviors.

arXiv Machine Learning
Sep 11

Reflex-Informed Neuromuscular Reinforcement Learning for Muscle-Driven Locomotion

The paper introduces a Reflex-Informed Neuromuscular Reinforcement Learning framework for muscle-driven locomotion. It combines a fixed phase-dependent reflex controller with a reinforcement learning policy that adjusts reflex gains and thresholds for hip swing, knee support, and ankle propulsion. Experiments show the method produces physiologically plausible walking with improved kinematic accuracy, dynamic consistency, symmetry, and stride consistency, and remains robust to muscle weakness and perturbations without retraining.

By Jian Zhou, Xingyu Zhang, Rui Ma, Yu Cao, Shane Xie, Zhi-qiang Zhang
arXiv Machine Learning
Sep 21

FootQuery: Future-Touchdown-Guided Retrieval from Depth History for Perceptive Humanoid Locomotion

FootQuery is a perceptive locomotion framework that retrieves depth information from a robot’s own history by querying each foot’s predicted next touchdown. The policy uses proprioceptive predictions of touchdown locations and uncertainties to sample relevant historical depth frames, fuses these per‑foot features with global visual memory, and generates control actions. In simulation and on a real Unitree G1 robot, FootQuery enables continuous traversal of complex outdoor stairs, indoor routes, platforms, and gaps, outperforming component ablations.

By Tao Dong, Jia Yu, Yuxuan Fan, Linna Zhao, Jiaqi Gong, Andong Yang, Chao Gao, Guyue Zhou
arXiv AI
Sep 18

GigaBrain-WBC-0.5: A Behavior World Model for Robust Humanoid Whole-Body Tracking with Environment Interaction

The paper introduces InterTrack, a behavior world model that enables humanoid robots to perform robust whole-body tracking while interacting with varied terrain and objects. Using a Transformer architecture, InterTrack predicts actions, states, and behavior distributions conditioned on the environment, and it is trained with an automated pipeline that reconstructs 3D support geometry from retargeted motions. The system achieves an 81.3% success rate on terrain interaction, a 99.3% fall-recovery rate, and outperforms leading baselines in both free-space tracking and cross-terrain scenarios.

By Ziyang Cheng, Tianshu Tang, Jinxin Lan, Xinze Chen, Yuhan Gong, Zhichao Liu, Changzhong Wu, Yahao Mao, Zongyan Deng, Mingxuan Ma, Huasen Xi, Yilong Liu, Yutong Wu, Xiaofeng Wang, Borui Zhang, Bingyao Yu, Yang Wang, Yun Ye, Guan Huang, Xiaojie Jin, Zheng Zhu, Jiwen Lu