arXiv:2511. 15022v2 Announce Type: replace-cross Abstract: Complex-valued Gaussian primitives have recently been explored for representing holographic radiance fields in 3D novel view synthesis.
By Yicheng Zhan, Xiangjun Gao, Long Quan, Kaan Ak\c{s}it
arXiv:2608. 12239v1 Announce Type: cross Abstract: Use this plain-text version for the arXiv abstract field: Learned image compression (LIC) models achieve strong rate-distortion performance but are hindered by high computational complexity and encoding-decoding mismatches across heterogeneous hardware platforms.
By Yuefeng Zhang
Most existing extreme compression methods fail to achieve an optimal rate-distortion-perception trade-off, as they typically prioritize perceptual fidelity and visual realism over pixel-level accuracy. Consequently, the resulting reconstructions often deviate noticeably from the originals.
Use this plain-text version for the arXiv abstract field: Learned image compression (LIC) models achieve strong rate-distortion performance but are hindered by high computational complexity and encoding-decoding mismatches across heterogeneous hardware platforms. Uniform fixed-precision quantization alleviates these issues but suffers severe quality degradation at low bit widths because it ignores differences in the quantization sensitivities of individual layers.
arXiv:2405. 01558v4 Announce Type: replace-cross Abstract: Rendering holograms for holographic displays is often an iterative and computationally costly process.
By Yicheng Zhan, Liang Shi, Wojciech Matusik, Qi Sun, Kaan Ak\c{s}it
arXiv:2606. 28027v1 Announce Type: cross Abstract: Neural video codecs have surpassed classical codecs in coding efficiency but remain impractical for deployment due to cross-platform incompatibility and high computational cost.
By Tanel P\"arnamaa, Martin Lumiste, Ardi Loot, Evgenii Indenbom, Andrei Znobishchev, Ando Saabas
arXiv:2605. 26089v2 Announce Type: replace-cross Abstract: We present Channel-wise Vector Quantization (CVQ), a novel image tokenization paradigm that replaces patch-wise tokens with channel-wise tokens.
By Wei Song, Tianhang Wang, Yitong Chen, Tong Zhang, Zuxuan Wu, Min Li, Jiaqi Wang, Kaicheng Yu
arXiv:2607. 14898v1 Announce Type: cross Abstract: Real-time video generation demands fast decoding as much as fast denoising, yet current latent video diffusion models rely on 3D convolutional decoders that are slow and memory-intensive at high resolutions or for long video.
By Minguk Kang, Suha Kwak
arXiv:2608. 00053v1 Announce Type: cross Abstract: The Discrete Fourier Transform, the Discrete Cosine Transform, and their block-wise variants underpin most deployed image and video codecs.
By Shiwen An, Zhongyi Ni, Huanhai Zhou, Jin-Guo Liu
arXiv:2607. 01921v1 Announce Type: cross Abstract: Communication systems designed for reliable data reconstruction, rather than task-oriented communication, typically rely on separate source and channel coding and incur high latency under limited spectrum availability and fading channels.
By Jo\~ao Henrique Inacio de Souza, Mattia Merluzzi, Mateus P. Mota, Beatriz Soret, Petar Popovski
arXiv:2606. 27978v1 Announce Type: cross Abstract: Pixel-space continuous-token autoregressive (AR) generation directly models images as sequences of raw pixel patches, avoiding discrete tokenization or a separately pretrained tokenizer.
By Jiayi Xu, Di He, Guolin Ke
arXiv:2606. 00658v1 Announce Type: cross Abstract: Large video diffusion models achieve strong visual quality but remain expensive to deploy because each sample requires many denoising steps and a large resident parameter footprint.
By Jinyang Du, Shenghao Jin, Ziqian Xu, Ruihao Gong, Shiqiao Gu, Yang Yong, Jinyang Guo, Xianglong Liu