arXiv:2405. 01558v4 Announce Type: replace-cross Abstract: Rendering holograms for holographic displays is often an iterative and computationally costly process.
By Yicheng Zhan, Liang Shi, Wojciech Matusik, Qi Sun, Kaan Ak\c{s}it
arXiv:2511. 21035v2 Announce Type: replace Abstract: Holography offers significant potential for AR/VR applications.
By Shima Rafiei, Zahra Nabizadeh Shahr-Babak, Soroush Khoubyarian, Alexandre Cooper, Shadrokh Samavi, Shahram Shirani
arXiv:2606. 02068v1 Announce Type: cross Abstract: Recently, novel view synthesis has witnessed remarkable progress, with mainstream methods such as Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) delivering impressive results.
By Kaidi Zhang, Guanxu Zhu
arXiv:2603. 07664v3 Announce Type: replace-cross Abstract: The reflective appearance, especially strong and typically near-field specular reflections, poses a fundamental challenge for accurate surface reconstruction and novel view synthesis.
By Ningjing Fan, Yiqun Wang, Dongming Yan, Peter Wonka
arXiv:2608. 01958v2 Announce Type: replace-cross Abstract: 4D Gaussian Splatting (4DGS) excels in dynamic 3D reconstruction and real-time novel view synthesis via efficient 4D Gaussian representations and parallelizable rendering.
By Zhengyang Zhang, Ziyu Lu, PengCheng Li, Hongbo Duan, Yi Liu, Pengting Luo, Peiyu Zhuang, Xinghui Li, Shaohua Ma
arXiv:2606. 29453v1 Announce Type: cross Abstract: Arbitrary-Scale Super-Resolution (ASR) reconstructs images at continuous magnification factors.
By Giulio Federico, Giuseppe Amato, Claudio Gennaro, Fabio Carrara, Marco Di Benedetto