arXiv:2609.38748v1 Announce Type: new
Abstract: Recent joint video-audio generation models have achieved strong semantic correspondence and temporal synchronization. However, applications such as AR/...
By Hanmo Chen, Chengcheng Liu, Tianxiao Chen, Zheyu Zhang, Siming Zheng, Jinwei Chen, Xu Yang, Cheng Deng, Bo Li, Peng-tao Jiang
arXiv:2609.38123v1 Announce Type: new
Abstract: World simulation is inherently multisensory, demanding synchronized visual and acoustic dynamics in real time. Yet prevailing interactive world models...
By Lei Ke, Jiahao Pan, Zeyue Tian, Jiaming Wang, Haoyuan Huang, Kam Man Wu, Pengjun Fang, Hongyu Liu, Chenyang Qi, Lin Wang, Ruibin Yuan, Weijia Chen, Fangneng Zhan, Qifeng Chen, Wei Xue, Yike Guo
BinauralVAE is an open‑source pipeline that reconstructs spatial audio using various Variational Autoencoder architectures, including complex‑valued variants, to learn latent representations of binaural signals. The project builds on realistic acoustic data from a simulated robot navigating an environment, providing a foundation for audio‑centric world models. It aims to map the causal link between navigational actions and their acoustic outcomes, positioning sound as a complementary modality for spatial awareness.
By Luis Vitor Zerkowski, Luiz Velho
arXiv:2609.23407v1 Announce Type: cross
Abstract: Humans can effortlessly localize the direction of a sound source and integrate it with visual cues for reasoning, yet this remains challenging for em...
By Ruixun Liu, Yuxuan Wang, Jiacheng Xie, Yuhuan You, Donghua Cai, Junming Lin, Xiong-Hui Chen, Zhifang Guo, Yunfei Chu, Qize Yang, Xize Cheng, Jin Xu, Yiwu Zhong
arXiv:2609.23407v2 Announce Type: replace-cross
Abstract: Humans can effortlessly localize the direction of a sound source and integrate it with visual cues for reasoning, yet this remains challengin...
By Ruixun Liu, Yuxuan Wang, Jiacheng Xie, Yuhuan You, Donghua Cai, Junming Lin, Xiong-Hui Chen, Zhifang Guo, Yunfei Chu, Qize Yang, Xize Cheng, Jin Xu, Yiwu Zhong
SCAPES is a lightweight, resource‑efficient generative model that synthesizes high‑fidelity environmental sounds with high‑level semantic control. It operates on the continuous latent manifold of a neural audio codec, using a segmentation strategy and a Continuous Normalizing Flow to model latent trajectories. A 36‑million‑parameter instance can be trained on limited, uncurated data with a single consumer‑grade GPU, achieving convergence in roughly twice the source audio duration and enabling smooth semantic interpolation.
By Esteban Guti\'errez, Lonce Wyse, Frederic Font, Xavier Serra
arXiv:2605. 07061v2 Announce Type: replace-cross Abstract: Joint audio-video generation models are rapidly approaching professional production quality, raising a central question: do they understand audio-visual physics, or merely generate plausible sounds and frames that violate real-world consistency?
By Zijun Cui, Xiulong Liu, Hao Fang, Mingwei Xu, Jiageng Liu, Zexin Xu, Weiguo Pian, Shijian Deng, Feiyu Du, Chenming Ge, Yapeng Tian
arXiv:2606. 14141v1 Announce Type: cross Abstract: Sound events are entities with semantic identities, locations, and trajectories, but current audio-language models usually reason about clips as global event content.
By Oh Hyun-Bin, Kazuki Shimada, Yuhta Takida, Kim Sung-Bin, Toshimitsu Uesaka, Takashi Shibuya, Kyeongyoon Lee, Tae-Hyun Oh, Yuki Mitsufuji
arXiv:2609.23797v1 Announce Type: cross
Abstract: Human motion is shaped by both external acoustic events and behavioral intent: spatial audio conveys environmental cues that elicit or guide a respon...
By Shuyang Xu, Zhiyang Dou, Yiduo Hao, Zekun Li, Liang Pan, Jingbo Wang, Cheng Lin, Yuan Liu, Wenping Wang, Mingmin Zhao, Taku Komura
PRISM‑Bench is an audio‑centric diagnostic benchmark for text‑to‑audio‑video generation, built from 900 human‑verified samples. It evaluates audio along two axes—audio type (speech, music, sound) and sound‑source visibility (on‑screen vs. off‑screen)—across four perceptual dimensions (audio‑visual coherence, audio quality, audio expressiveness, and prompt following) using 35 fine‑grained criteria. The benchmark employs an enhanced MLLM‑as‑a‑Judge protocol that aligns strongly with human raters, revealing a performance gap between frontier and open‑source T2AV models and highlighting overfitting to perceptual fidelity while struggling with complex grounding and control tasks, especially for music and synchronized on‑screen audio.
By Yuchen Sun, Qian Yang, Jun Wang, Detai Xin, Guoqiao Yu, Guanglu Wan, Qi Jia
Recent Large Audio Language Models (LALMs) have achieved remarkable progress in audio perceptual tasks across individual acoustic layers, including speech, sound, and music. However, existing benchmarks predominantly evaluate these layers in isolation, overlooking the complex contextual relationships that arise when multiple acoustic sources co-occur in real-world auditory scenes.
arXiv:2608.23189v1 Announce Type: new
Abstract: We present EchoWM, an omnimodal world model for enterable generative media that responds to continuous navigation while jointly generating 720p video,...
By Songchun Zhang, Yaowei Li, Junhao Zhuang, Weiyang Jin, Haoyu Wang, Xin Lu, Yilang Sun, Shiyi Zhang, Haoran Li, Xiaoxiao Ma, Yuming Li, Yijun Liu, Yaofeng Su, Yanwen Ma, Haoyu Wu, Zihan Su, Yue Ma, Lvmin Zhang, Haoyang Huang, Zeyue Xue, Anyi Rao, Nan Duan