SonicWorld: Source-Centric Latent Dynamics for Spatial Audio Reasoning
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arXiv:2606. 10738v1 Announce Type: cross Abstract: Recent multimodal large language models mainly process audio as monaural signals, thereby discarding the spatial cues contained in spatial audio for sound localization, spatial relation reasoning, and spatial scene understanding.
arXiv:2608. 09435v1 Announce Type: new Abstract: Understanding dynamic sound sources requires jointly determining what produces a sound, where the source is located, and how it moves over time.
arXiv:2609.23407v2 Announce Type: replace-cross Abstract: Humans can effortlessly localize the direction of a sound source and integrate it with visual cues for reasoning, yet this remains challengin...
arXiv:2402. 01591v4 Announce Type: replace-cross Abstract: Spatial sound reasoning is a fundamental human skill, enabling us to navigate and interpret our surroundings based on sound.
arXiv:2609.23407v1 Announce Type: cross Abstract: Humans can effortlessly localize the direction of a sound source and integrate it with visual cues for reasoning, yet this remains challenging for em...
Understanding dynamic sound sources requires jointly determining what produces a sound, where the source is located, and how it moves over time. Yet existing audio-language models often represent clips as global acoustic events, while vision-language models lack the spatial audio cues needed to localize and track individual sources.