WorldSonus: Bringing Sound to Worlds
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arXiv:2609.38748v1 Announce Type: new Abstract: Recent joint video-audio generation models have achieved strong semantic correspondence and temporal synchronization. However, applications such as AR/...
The paper introduces StereoBind, a framework that links visual source motion to stereo audio generation, addressing the need for dynamic spatial correspondence in immersive applications like AR/VR and gaming. It employs three mechanisms—Visual Motion Binding, Spatial Track Encoder, and Residual Track RoPE—to coordinate visual motion with stereo sound. The authors also present StereoWorld-29K, a large-scale dataset with paired motion tracks, and StereoWorldBench for evaluating audiovisual spatial consistency, demonstrating that StereoBind improves spatial alignment while maintaining overall quality.
arXiv:2609.38123v1 Announce Type: new Abstract: World simulation is inherently multisensory, demanding synchronized visual and acoustic dynamics in real time. Yet prevailing interactive world models...
Video generation is progressing beyond isolated clips toward long-form narratives and interactive worlds, requiring models to preserve identities, follow user controls, and remain stable over extended...
arXiv:2608.23383v1 Announce Type: new Abstract: Video generation is progressing beyond isolated clips toward long-form narratives and interactive worlds, requiring models to preserve identities, foll...
arXiv:2609.38444v1 Announce Type: new Abstract: Text- and image-conditioned world generators can create visually rich 3D environments, yet these worlds often remain silent or rely on soundtracks synt...