arXiv Machine Learning

BinauralVAE: Spatial Audio Reconstruction For World Models

BinauralVAE is an open‑source pipeline that reconstructs spatial audio using various Variational Autoencoder architectures, including complex‑valued variants, to learn latent representations of binaural signals. The project builds on realistic acoustic data from a simulated robot navigating an environment, providing a foundation for audio‑centric world models. It aims to map the causal link between navigational actions and their acoustic outcomes, positioning sound as a complementary modality for spatial awareness.

arXiv AI
Sep 24

OmniEcho: Audio-Visual Spatial Understanding for Omni-Modal Embodied Agents

arXiv:2609.23407v2 Announce Type: replace-cross Abstract: Humans can effortlessly localize the direction of a sound source and integrate it with visual cues for reasoning, yet this remains challengin...

By Ruixun Liu, Yuxuan Wang, Jiacheng Xie, Yuhuan You, Donghua Cai, Junming Lin, Xiong-Hui Chen, Zhifang Guo, Yunfei Chu, Qize Yang, Xize Cheng, Jin Xu, Yiwu Zhong
arXiv Machine Learning
Oct 9

FloorSAV: Elucidating Spatial Audio-Visual Context with 2D Floormap for AV-LLMs

FloorSAV is a framework that enhances audio‑visual large language models (AV‑LLMs) by embedding a dynamic 2D floormap derived from 3D point clouds, camera trajectories, spatial audio cues, and object landmarks. The floormap is fed into the AV‑LLM as a synchronized stream with egocentric video, enabling the model to jointly reason over visual, auditory, and geometric information in a single inference. The authors also introduce SAVED‑Bench, a benchmark for spatial reasoning tasks, and show that FloorSAV improves AV‑LLM performance on both SAVED‑Bench and SAVVY‑Bench, with ground‑truth floormaps highlighting its potential.

By Kyeong-Rae Kim, Sungnyun Kim, Tae-Hyun Oh
arXiv Computer Vision
Oct 16

Hear, Localize, and Reason: Spatially Aware Scene Understanding for Audio-Visual LLMs

The paper introduces HLR-AVSceneQA, a benchmark that tests audio‑visual large language models on a hear‑localize‑reason hierarchy, assessing recognition of sounds, localization in egocentric and allocentric views, and reasoning about their relation to the visual scene. It also presents HLR‑LLM, a model that adds a binaural spatial audio branch to a strong audio‑visual foundation and is trained with a curriculum including chain‑of‑thought supervision for multi‑step spatial reasoning. Experiments show that existing AV‑LLMs are limited in spatial grounding and relational reasoning, while HLR‑LLM markedly improves spatial audio‑visual scene understanding without hurting semantic perception.

By Kim Sung-Bin, Lee Jung-Mok, Jinwoo Jung, Oh Hyun-Bin, Hyeonggon Ryu, David Harwath, Tae-Hyun Oh
arXiv AI
Jun 10

Spatial-Omni: Spatial Audio Understanding Integration in Multimodal LLMs via FOA Encoding

arXiv:2606. 10738v1 Announce Type: cross Abstract: Recent multimodal large language models mainly process audio as monaural signals, thereby discarding the spatial cues contained in spatial audio for sound localization, spatial relation reasoning, and spatial scene understanding.

By Zhiyuan Zhu, Yixuan Chen, Yiwen Shao, Wenxiang Guo, Changhao Pan, Yu Zhang, Yuxiang Wang, Wei Liu, Houhua Zhang, Chengkuan Zeng, Wenbo Cheng, Yunxi Liu, Rui Yang, Steve Yves, Liefeng Bo, Zhou Zhao
arXiv AI
Oct 7

WorldSonus: Bringing Sound to Worlds

arXiv:2610.08760v1 Announce Type: cross Abstract: Recent advances in world models have enabled increasingly realistic visual synthesis. However, these generated environments remain largely silent. Br...

By Pengjun Fang, Jingyi Fa, Kam Man Wu, Jiaming Wang, Haoyuan Huang, Yaguang Wu, Xiangjun Huang, Ziyang Ma, Weijia Chen, Hongyu Liu, Zeyue Tian, Qifeng Chen
arXiv Computer Vision
Sep 30

HelixWorld: A Real-time Interactive Audio-Visual World Model

arXiv:2609.38123v1 Announce Type: new Abstract: World simulation is inherently multisensory, demanding synchronized visual and acoustic dynamics in real time. Yet prevailing interactive world models...

By Lei Ke, Jiahao Pan, Zeyue Tian, Jiaming Wang, Haoyuan Huang, Kam Man Wu, Pengjun Fang, Hongyu Liu, Chenyang Qi, Lin Wang, Ruibin Yuan, Weijia Chen, Fangneng Zhan, Qifeng Chen, Wei Xue, Yike Guo
arXiv AI
Sep 16

CTAN: Cycle-Temporal Attention Network for Embodied Audio-Visual Navigation

The paper introduces CTAN, a Cycle-Temporal Attention Network for audio‑visual embodied navigation. It proposes an Audio‑Visual Reconstruction Cross‑Attention module that uses bidirectional cycle‑consistency to strengthen spatial semantics across visual and acoustic modalities, and a Temporal Cross‑Modal Memory to fuse real‑time multimodal features with historical context. Experiments on Replica and Matterport3D show that CTAN outperforms prior methods in success rate, SPL, and scene navigation accuracy.

By Teng Liu, Yinfeng Yu