Hugging Face Trending Papers

SweepLSD: A One-Pass, O(width)-Memory Line Segment Detector with an Integer-Only Streaming Core and a Real-Time FPGA Realization

arXiv Machine Learning
Aug 11

Data collection from highways: a geometric, class-agnostic approach to embedded vehicle counting

arXiv:2608. 07643v1 Announce Type: cross Abstract: Traffic data collection is dominated today by deep object detectors followed by tracking-by-detection, a pipeline that presupposes what is often missing in practice: a detector already trained on the class one wants to count.

By Lucas Gouveia Omena Lopes, William W. M. Lira, Alexandre M. Lima, Thales M. A. Vieira
arXiv Machine Learning
Aug 13

Achieving Near-Zero-Overhead Multi-Model Hierarchical Classification in Real-Time Detection Pipelines

arXiv:2608. 11770v1 Announce Type: cross Abstract: Edge-deployed vision systems in target recognition, surveillance, autonomous vehicles, and drone domains require hierarchical inference pipelines where a detection model identifies objects of interest and downstream classifiers provide fine-grained attribute analysis.

By Vaishnav Raju
arXiv AI
Jul 7

SPLIT: Training-Free AI-Generated and Partially Edited Video Detection via Spatial Patch-Level Incoherence and Temporal Roughness

arXiv:2607. 02886v1 Announce Type: cross Abstract: Deploying AI-generated video detectors in real-world services demands an ultra-low false positive rate (FPR) on real videos to avoid falsely rejecting authentic content, a regime where standard metrics such as AUROC fail to reflect actual operating behavior.

By Jongyeop Hyun, Hyounghun Kim
arXiv Computer Vision
Aug 31

Memory-efficient GPU pipelines for real-time non-line-of-sight reconstruction

The paper presents memory‑efficient GPU pipelines that accelerate real‑time non‑line‑of‑sight (NLOS) reconstruction. By redesigning two wave‑based algorithms—f‑k migration and phasor‑fields—with fused kernels, warp‑level photon binning, batched transforms, CUDA graph replay, and selective FP16 storage, the authors achieve up to 42× speed‑ups over a reference streaming pipeline and 14× over the fastest published GPU baseline while reducing memory usage to as little as 2.5%. The work also includes an ablation study of implementation choices and introduces three denoising strategies that leverage the increased frame budget for future NLOS video processing.

By Alfonso L\'opez-Ruiz, Diego Royo