OmniGameArena: A Unified UE5 Benchmark for VLM Game Agents with Improvement Dynamics
arXiv:2606. 09826v1 Announce Type: cross Abstract: Vision-language model (VLM) agents are increasingly deployed in interactive game environments.
arXiv:2606. 18950v1 Announce Type: new Abstract: Modern Vision-Language Models (VLMs) often struggle with strategic reasoning, i.
arXiv:2606. 09826v1 Announce Type: cross Abstract: Vision-language model (VLM) agents are increasingly deployed in interactive game environments.
arXiv:2606. 29932v3 Announce Type: replace Abstract: Long-horizon strategic planning in complex strategy games requires coordinating tightly coupled decision domains, including technology, economy, diplomacy, and military, across hundreds of turns under imperfect information.
arXiv:2606. 14397v1 Announce Type: new Abstract: As agentic systems continue to evolve and are widely deployed in real-world scenarios, there is a growing demand to faithfully evaluate their capabilities.
arXiv:2608. 12626v1 Announce Type: cross Abstract: Strategic reasoning in Large Language Models (LLMs) within long-horizon environments is often limited by inconsistent subgoals.
arXiv:2606. 05684v1 Announce Type: new Abstract: A central challenge for language agents is utilizing past experience to adapt to dynamic test-time conditions.
arXiv:2505. 23399v2 Announce Type: replace Abstract: We propose GAM-Agent, a game-theoretic multi-agent framework for enhancing vision-language reasoning.
arXiv:2607. 29577v1 Announce Type: new Abstract: Games and simulators make valuable benchmarks by turning decisions into measurable outcomes, but many current suites under-test rules-rich tactical reasoning: the ability to choose well when geometry, timing, resources, objectives, and rule interactions all matter at once.
arXiv:2608. 11216v1 Announce Type: new Abstract: World modeling is an unsettled field: architectures, training objectives, and state representations interact in complex ways, and no single recipe dominates across environments.
arXiv:2606. 08340v1 Announce Type: new Abstract: As language models are increasingly deployed as autonomous agents, they must coordinate with others over long horizons in open-ended interactive tasks.
arXiv:2606. 29932v1 Announce Type: new Abstract: Long-horizon strategic planning in complex strategy games demands concurrent reasoning across multiple decision domains under imperfect information and sparse reward.
arXiv:2607. 22732v1 Announce Type: new Abstract: LLM-based game agents often perform poorly on more complex tasks.
arXiv:2608. 07959v1 Announce Type: new Abstract: Ultra-long egocentric video understanding requires reasoning over temporally sparse evidence distributed across hours or days, challenging current multimodal models with limited context and the grounding of key video segments.