BinauralVAE is an open‑source pipeline that reconstructs spatial audio using various Variational Autoencoder architectures, including complex‑valued variants, to learn latent representations of binaural signals. The project builds on realistic acoustic data from a simulated robot navigating an environment, providing a foundation for audio‑centric world models. It aims to map the causal link between navigational actions and their acoustic outcomes, positioning sound as a complementary modality for spatial awareness.
By Luis Vitor Zerkowski, Luiz Velho
SsgCaps is a publicly available dataset of human-engineered sound scenes, each paired with a precisely structured prompt that guides the sampling process. The prompts are drawn from a predefined action-based typology, enabling extensive yet plausible sampling. A comparative quantitative analysis shows only small differences between the open and private versions, supporting the recommendation of the open version for benchmarking sound scene generation algorithms.
By Modan Tailleur (LS2N), Junwon Lee (LS2N), Laurie M Heller (LS2N), Mathieu Lagrange (LS2N), Keunwoo Choi, Brian McFee, Keisuke Imoto, Yuki Okamoto
arXiv:2609.38444v1 Announce Type: new
Abstract: Text- and image-conditioned world generators can create visually rich 3D environments, yet these worlds often remain silent or rely on soundtracks synt...
By Duowen Chen, Jinjin He, Gouthaman KV, Sandeep Bangalore Venkatesh, Bo Zhu
The paper introduces a method for learning binaural sound localization by using egomotion as a supervisory signal. By tracking how a camera’s direction changes relative to a sound source during a video, the authors train an audio model to predict sound directions that align with visual estimates of camera motion derived from multi‑view geometry. They evaluate this approach on a newly proposed dataset of real‑world audio‑visual videos with egomotion, demonstrating that the model can learn from real data and perform well on sound localization tasks.
By Anna Min, Ziyang Chen, Hang Zhao, Andrew Owens
arXiv:2509. 15210v2 Announce Type: replace-cross Abstract: Realistic sound simulation plays a critical role in many applications.
By Chen Si, Qianyi Wu, Chaitanya Amballa, Romit Roy Choudhury
arXiv:2610.08760v1 Announce Type: cross
Abstract: Recent advances in world models have enabled increasingly realistic visual synthesis. However, these generated environments remain largely silent. Br...
By Pengjun Fang, Jingyi Fa, Kam Man Wu, Jiaming Wang, Haoyuan Huang, Yaguang Wu, Xiangjun Huang, Ziyang Ma, Weijia Chen, Hongyu Liu, Zeyue Tian, Qifeng Chen
arXiv:2610.17131v2 Announce Type: cross
Abstract: Dynamic spatial audio reasoning requires a model to associate changing acoustic observations with the correct source and recover its spatial state at...
By Chenlong Wei, Hanling Wang, Mingjin Lou, Yufan Shi, Yandong Sun, Sheldon Yu, Xiaohui Zhu, Xiaobo Jin, Yiwei Wang
The paper introduces TORUS, a closed‑loop benchmark designed to evaluate unified audio models on their ability to understand the audio they generate or edit. TORUS contains 1,053 questions across 21 tasks and 8 audio domain settings, covering all three audio types. The authors evaluate both unified models and cascades of specialized models, finding that the best unified models answer only about 52.4% of questions about their own outputs, while GPT‑Audio achieves 53.6%.
By Aryan Vijay Bhosale, Harshit Rajgarhia, Abhishek Mukherji, Dinesh Manocha
arXiv:2607. 04848v1 Announce Type: cross Abstract: While audio deepfake detection has advanced significantly, representative detectors show limited generalization to synthetic sound effects.
By Linxi Li, Yuncong Yu, Qianwei Guo, Liwei Jin, Yechen Wang, Carsten Maple
CoarseSoundNet is a deep learning framework designed to classify ecological soundscapes into biophony, geophony, and anthropophony under realistic passive acoustic monitoring conditions. The study systematically explores model architectures, training data composition, and evaluation strategies, finding that adding more domain‑similar data, a silence class, and post‑hoc calibration improves performance. An ecological case study shows that pre‑filtering recordings with CoarseSoundNet produces acoustic index trends similar to ground‑truth filtering, though the impact on avian alpha‑diversity relationships is modest.
By Alexander Gebhard, Andreas Triantafyllopoulos, Dominik Arend, Sandra M\"uller, Svenja Schmidt, Michael Scherer-Lorenzen, Bj\"orn W. Schuller
arXiv:2607. 16736v1 Announce Type: cross Abstract: This paper presents RealDESED, a real-world domestic sound event detection (SED) benchmark comprising 5,710 audio recordings collected by 652 participants in their homes.
By Florian Schmid, Paul Primus, Alexander Fichtinger, Tara Jadidi, Tobias Morocutti, Gerhard Widmer