Audible World Models: Spatially Aware Sound Generation for 3D Worlds
Read the original on arXiv Computer Vision →The Flow has not summarised this story yet — read it at arXiv Computer Vision.
The Flow has not summarised this story yet — read it at arXiv Computer Vision.
arXiv:2609.38748v1 Announce Type: new Abstract: Recent joint video-audio generation models have achieved strong semantic correspondence and temporal synchronization. However, applications such as AR/...
arXiv:2609.38123v1 Announce Type: new Abstract: World simulation is inherently multisensory, demanding synchronized visual and acoustic dynamics in real time. Yet prevailing interactive world models...
BinauralVAE is an open‑source pipeline that reconstructs spatial audio using various Variational Autoencoder architectures, including complex‑valued variants, to learn latent representations of binaural signals. The project builds on realistic acoustic data from a simulated robot navigating an environment, providing a foundation for audio‑centric world models. It aims to map the causal link between navigational actions and their acoustic outcomes, positioning sound as a complementary modality for spatial awareness.
arXiv:2609.23407v1 Announce Type: cross Abstract: Humans can effortlessly localize the direction of a sound source and integrate it with visual cues for reasoning, yet this remains challenging for em...
arXiv:2609.23407v2 Announce Type: replace-cross Abstract: Humans can effortlessly localize the direction of a sound source and integrate it with visual cues for reasoning, yet this remains challengin...
SCAPES is a lightweight, resource‑efficient generative model that synthesizes high‑fidelity environmental sounds with high‑level semantic control. It operates on the continuous latent manifold of a neural audio codec, using a segmentation strategy and a Continuous Normalizing Flow to model latent trajectories. A 36‑million‑parameter instance can be trained on limited, uncurated data with a single consumer‑grade GPU, achieving convergence in roughly twice the source audio duration and enabling smooth semantic interpolation.