Experience-driven self-evolution is critical for large language model (LLM) agents to improve through open-world interaction. However, existing experience learning methods mostly rely on single-agent loops, where the same agent executes tasks, summarizes outcomes, and determines memory content.
arXiv:2606. 16432v1 Announce Type: cross Abstract: User instructions are often underspecified because humans rely on implicit assumptions about the surrounding environment.
By Lai Jiang, Cheng Qian, Zhenhailong Wang, Pan Lu, Heng Ji, Hao Peng
arXiv:2608. 06197v1 Announce Type: new Abstract: Training large language model agents for long-horizon tool use typically relies on interactions with real or synthesized executable environments, whose construction and verification are costly, or on external simulators that are difficult to ground.
By Zishan Xu, Zhiyuan Yao, Yuxin Chen, Yifu Guo, Zhengxi Lu, Yuquan Lu, Jinyang Huang, Yan Xu, Yasheng Wang, Weinan Zhang, Xingshan Zeng, Weiwen Liu
The paper re‑evaluates memory‑based self‑improving agents by adding multiple runs to measure variance and by randomizing task order. It finds that agent performance is noisy in complex, multi‑step environments and that improvement depends heavily on the sequence of tasks, revealing a hidden curriculum effect. The authors suggest that underspecification of tasks and environments contributes to this fragility and demonstrate that adding detailed rubrics and feedback can partially mitigate performance drops, though gaps remain.
By Qinyuan Ye, Yu Li, Yada Pruksachatkun, Jiaxin Zhang, Chien-Sheng Wu
The paper re‑evaluates memory‑based self‑improving agents by running multiple trials and shuffling task orders, revealing that agent performance is noisy and highly sensitive to task sequencing. It shows that implicit curricula in default task orders act as hidden prerequisites for success, and that underspecification of tasks and environments contributes to fragility. Adding detailed rubrics and environment feedback partially mitigates performance drops but significant gaps remain, underscoring the need for stricter evaluation protocols and better human oversight.
arXiv:2609.00474v1 Announce Type: cross
Abstract: LLMs are increasingly deployed as orchestrators that coordinate specialized subagents to solve complex tasks through natural language. However, in ma...
By Harini S I, Somesh Singh, Yaman K Singla, Rajiv Ratn Shah, David Doermann, Balaji Krishnamurthy
arXiv:2607. 13884v1 Announce Type: new Abstract: Large Language Model (LLM) agents have shown remarkable capabilities in autonomous decision-making by generating sequential trajectories of states, actions, and observations.
By Wenjun Wang, Yuchen Fang, Fengrui Liu, Zibo Liang, Kai Zheng
arXiv:2608. 15071v1 Announce Type: new Abstract: Learning from experience is critical for developing capable, self-improving large language model (LLM) agents.
By Tianxin Wei, Zhan Shi, Minhua Lin, Bing He, Zewen Liu, Yisi Sang, Yuanchen Bei, Xuying Ning, Jiaru Zou, Ting-Wei Li, Xiao Lin, Yanjun Zhao, Chi Wang, Benoit Dumoulin, Dakuo Wang, Jingrui He, Hanqing Lu
arXiv:2607. 12397v1 Announce Type: new Abstract: LLM agents act in external environments where each action changes the state that later decisions condition on, and where a single wrong step can waste interaction budget or trigger irreversible side effects long before the final failure is observed.
By Yaopei Zeng, Congchao Wang, JianHang Chen, Nan Wang, Yurui Chang, Lu Lin
SPADE (Self-Play in Adaptive Synthetic Executable Environments) is a reinforcement‑learning framework where a single large language model acts as both an Environment Designer—creating executable, long‑horizon training environments—and a Reasoning Agent—learning to act within those environments. The framework uses a regret signal based on the difference between rewarded performance with and without privileged hints to guide the Designer toward environments that are challenging yet solvable. Experiments show that, when scaled to 30‑billion‑parameter models, SPADE outperforms fixed‑environment baselines by significant margins across math, science, code, and reasoning benchmarks, and improves tool‑use performance on BFCL‑v4 and ACEBench‑Agent.
whyItMatters":"By making environment design a learnable component, SPADE enables continuous self‑improvement and demonstrates that adaptive, self‑generated training environments can substantially boost language‑model performance across diverse tasks."
By Bo Liu, Simon Yu, Yiding Jiang, Ao Qu, Andrew Zhao, Zichen Liu, Junsu Kim, Zijian Zhou, Seungone Kim, Tongzheng Ren, Mickel Liu, Hanfei Yu, Zhaorun Chen, Weiyan Shi, Paul Pu Liang, Luke Zettlemoyer, Yejin Choi, Natasha Jaques
Autonomous computer-use agents are increasingly applied to long-horizon tasks requiring coordinated application calls, persistent state tracking, and verifier-sensitive writes, yet they remain prone t...
arXiv:2606. 04970v1 Announce Type: cross Abstract: We envision a proactive multi-modal assistant system which gives users real-time step-by-step guidance on a procedural task, autonomously deciding \textit{when} to interrupt, and \textit{how} to coach.
By Kaustav Kundu, Ritvik Shrivastava, Maxim Arap, Nanshu Wang, Xianhui Zhu, Quintin Fettes, Gautam Tiwari, Parth Suresh, Th\'eo Moutakanni, Alejandro Castillejo Munoz, Allen Bolourchi, Pascale Fung, Pinar Donmez, Babak Damavandi, Anuj Kumar, Seungwhan Moon