arXiv:2606. 01993v1 Announce Type: cross Abstract: Abundant procedural knowledge on the Web holds great potential for helping agents solve long-horizon tasks.
By Xinyu Che, Junqi Xiong, Yunfei Ge, Xinping Lei, Shihao Li, Hang Yan, Han Li, Yuanxing Zhang, Zhiqi Bai, Jinhua Hao, Ming Sun, Han Li, Jiaheng Liu
arXiv:2605.08693v3 Announce Type: replace
Abstract: Skills provide an effective mechanism for improving LLM agents on complex tasks, yet in existing agent frameworks, their creation, refinement, and...
By Min Yang, Jinghua Piao, Xu Xia, Xiaochong Lan, Jiaju Chen, Yongshun Gong, Yong Li
Rep2Skill introduces a representation-guided framework that enables large language model agents to self-evolve their textual skills by analyzing internal representation trajectories from agent rollouts. The method identifies execution turns that deviate from successful dynamics and uses these signals, together with execution contexts, as actionable feedback for targeted skill revision. Experiments with two open-source LLMs across two agent environments demonstrate that Rep2Skill consistently outperforms purely text-based approaches, showing that incorporating internal representations can enhance agent self-improvement.
By Kaixing Zhang, Changming Li, Yingdong Shi, Zheng Zhang, Kaitao Song, Wenjie Shi, Jingang Wang, Kan Ren
arXiv:2608. 15071v1 Announce Type: new Abstract: Learning from experience is critical for developing capable, self-improving large language model (LLM) agents.
By Tianxin Wei, Zhan Shi, Minhua Lin, Bing He, Zewen Liu, Yisi Sang, Yuanchen Bei, Xuying Ning, Jiaru Zou, Ting-Wei Li, Xiao Lin, Yanjun Zhao, Chi Wang, Benoit Dumoulin, Dakuo Wang, Jingrui He, Hanqing Lu
SpeedrunBench is a new benchmark that tests large language model agents on their ability to develop and refine strategies for completing nine different video games as quickly as possible. The benchmark requires agents to repeatedly improve, reflect, and reason over long action horizons to beat both themselves and other players. Experiments show that while agents can approach human records on simple platformers, they lag behind humans on longer, more complex games within realistic resource limits.
By Yoshinari Fujinuma, Keisuke Kamahori, Ryuto Koike, Abdelrahman Madkour, Varun Prashant Gangal, Monty Bichouna, Martyna Markiewicz, Shivani Jain, Duncan Curtis, Rebecca Qian, Anand Kannappan
arXiv:2606. 29315v1 Announce Type: new Abstract: Large language models (LLMs) are increasingly used to take actions in the real world and support human decision-making, yet most agents rely on parametric knowledge, fixed post-training data, retrieval, or search.
By Abhranil Chandra, Sankaran Vaidyanathan, Utsav Dhanuka, Varun Gandhi, Scott Niekum