arXiv Machine Learning

Extended Field of View Analysis for VideoGAN-based Trajectory Generation

arXiv:2608. 02289v1 Announce Type: cross Abstract: Realistic and diverse trajectory generation is central to enabling higher levels of vehicle automation.

Hugging Face Trending Papers
Jul 6

TGRIP: A Text-Guided Approach to Vehicle Instance Prediction in Autonomous Driving

Bird's-Eye View (BEV) end-to-end instance prediction has emerged as a robust paradigm for autonomous driving perception, effectively mitigating the error propagation inherent in traditional modular pipelines. However, current state-of-the-art approaches rely predominantly on geometric supervision, such as occupancy regression and optical flow, effectively treating scene agents as generic moving obstacles.

arXiv AI
Sep 10

DGCPath: Distribution-Aware Generative Contrastive Framework for Self-supervised Path Representation Learning -- Extended Version

DGCPath is a Distribution‑Aware Generative Contrastive framework designed for self‑supervised path representation learning. It combines a diffusion‑based view generator, a variational contrastive mechanism that aligns latent features at the distribution level, and a generative cross‑supervision module for view‑level consistency. Experiments on three real‑world trajectory datasets show that DGCPath surpasses state‑of‑the‑art baselines on two downstream tasks, indicating stronger generalization and representation effectiveness.

By Sean Bin Yang, Hao Miao, Zongyi Xu, Jilin Hu, Xiangmeng Wang, Hua Lu, Bin Yang, Christian S. Jensen
arXiv Computer Vision
Sep 7

Object Concepts Emerge from Motion

The paper introduces a biologically inspired framework that learns object‑centric visual representations from raw videos without human annotations or camera calibration. By using motion boundaries detected via optical flow and clustering to create pseudo‑instance masks, the method supervises a single‑image encoder with pixel‑level pairwise metric learning. Training on 195 million pseudo‑labeled frames and expanding to 421 million frames through Motion‑Verified Self‑Training, the approach yields Swin‑based encoders that outperform or match supervised and self‑supervised baselines on tasks such as monocular depth estimation, 3D object detection, 3D occupancy prediction, and end‑to‑end planning.

By Boshi Li, Xiaohui Wang, Xiaoyang Wu, Zhichao Li, Ya Yang, Naiyan Wang
arXiv Computer Vision
Sep 2

Qwen-Drive-1.0: An Initial Step towards a Vision-Language Foundation Model for Autonomous Driving

Qwen-Drive-1.0 is a vision‑language foundation model tailored for autonomous driving that builds on a pretrained VLM architecture. It incorporates a bird’s‑eye‑view perception head for 3D object detection, semantic occupancy prediction, and BEV map segmentation, and a Planning Expert that generates future ego trajectories from shared representations. Experiments show strong 3D perception, driving scene understanding, and competitive motion‑planning performance while largely preserving general vision‑language capabilities.

By Xin Zhou, Zongchuang Zhao, Zhibo Yang, Mingsheng Li, Humen Zhong, Shuai Bai, Du Chu, Ruizhe Chen, Zhaohai Li, Jun Tang, Qiuyue Wang, Mingkun Yang, Jiazhao Zhang, Dayiheng Liu, Dingkang Liang, Xiang Bai
arXiv Computer Vision
Sep 11

TrajFusionNet+: Transformer-Based Prediction of Pedestrian Crossing Intention via Fusion of Trajectory Representations and Scene Graphs

TrajFusionNet+ is a transformer-based model that predicts pedestrian crossing intention by fusing sequential trajectory data, visual trajectory overlays, and graph-based scene context. It extends the earlier TrajFusionNet with three attention modules—Sequence, Visual, and Graph—to capture temporal, visual, and relational cues. The model outperforms state‑of‑the‑art methods on the PIE and JAAD datasets and shows better generalization under a joint‑training, separate‑evaluation protocol.

By Fran\c{c}ois G. Landry, Moulay A. Akhloufi
arXiv AI
Sep 7

AccidentSim: Generating Vehicle Collision Videos with Physically Realistic Collision Trajectories from Real-World Accident Reports

AccidentSim is a framework that generates physically realistic vehicle collision videos by extracting physical clues from real-world accident reports. It uses a reliable physical simulator to replicate post-collision trajectories, builds a trajectory dataset, fine‑tunes a language model to predict consistent trajectories from user prompts, and finally renders high‑quality videos with Neural Radiance Fields. The resulting videos show strong visual and physical authenticity compared to existing methods.

By Xiangwen Zhang, Qian Zhang, Longfei Han, Qiang Qu, Xiaoming Chen, Weidong Cai