Hugging Face Trending Papers

Diversity-aware View Partitioning for Scalable VGGT

Geometry transformers such as VGGT achieve strong performance by jointly reasoning over multiple views with global attention. However, scaling them to large view collections remains challenging due to the quadratic cost of attention.

Hugging Face Trending Papers
6d ago

CoverPrune: Coverage-Driven Token Pruning for 3D VLMs via Optimal Transport

While 3D Vision-Language Models (3D VLMs) have demonstrated remarkable spatial reasoning capabilities, they suffer from massive visual token counts that create severe computational bottlenecks during inference. Existing token pruning methods primarily rely on diversity-based selection, discarding similar tokens to maximize dispersion.

Hugging Face Trending Papers
Jun 24

MVTrack4Gen: Multi-View Point Tracking as Geometric Supervision for 4D Video Generation

Synthesizing a novel-view video from a monocular reference video along a target camera trajectory requires both geometric consistency and motion fidelity with respect to the reference video. Existing methods based on explicit 3D representations are limited by the accuracy of off-the-shelf reconstruction modules, which often produce inaccurate geometry for dynamic objects in monocular videos.

arXiv AI
5d ago

CoverPrune: Coverage-Driven Token Pruning for 3D VLMs via Optimal Transport

arXiv:2608. 13226v1 Announce Type: cross Abstract: While 3D Vision-Language Models (3D VLMs) have demonstrated remarkable spatial reasoning capabilities, they suffer from massive visual token counts that create severe computational bottlenecks during inference.

By Peng Ling, Yingda Yin, Lingting Zhu, Weikai Chen, Shengju Qian, Zeyu Hu, Xin Wang, Wenming Yang
Hugging Face Trending Papers
Aug 10

Warp-free Cross-view Geo-localization via Feature-space Consensus Mining

Cross-view geo-localization is challenging due to drastic viewpoint changes and large appearance discrepancies between street-level and satellite imagery. Although existing methods often use geometric warping to expose co-visible cues, such transformations rely on restrictive spatial assumptions and inevitably introduce severe visual distortions under view-dependent visibility, yielding noisy supervision and fragile correspondences.

Hugging Face Trending Papers
Jul 21

IGGT4D: Streaming 4D Instance-Grounded Geometry Transformer

Real-world spatial intelligence requires agents to understand scenes from continuous video streams, where objects move, persist, disappear, and reappear over time. While recent spatial foundation models have enabled generalizable feed-forward 3D reconstruction, most streaming methods remain geometry-centric and lack temporally consistent object-level understanding.

Hugging Face Trending Papers
Aug 5

HiSC: Hierarchical Spatial Clustering Token Compression for Efficient 3D Scene Understanding

3D vision-language models (3D VLMs) enable spatial reasoning over multi-view scenes but suffer from substantial token redundancy due to duplicated observations and large uninformative regions, leading to high computational cost. Although visual token compression has shown promise in accelerating 2D VLMs, it fails to capture the structured nature of 3D scenes and leads to incomplete spatial coverage and loss of fine-grained details.