arXiv:2609.39590v1 Announce Type: new
Abstract: Compositional 3D scene generation aims to recover complete 3D object shapes and their spatial arrangement from visual observations. Recent image-condit...
By Guibiao Liao, Mochu Xiang, Heng Li, Ken Deng, Zijie Wang, Guanbin Li, Ping Tan, Shenghua Gao, Yizhou Yu
arXiv:2609.23733v1 Announce Type: new
Abstract: Feed-forward visual geometry models such as the Visual Geometry Grounded Transformer (VGGT) have recently enabled direct 3D reconstruction from multi-v...
By Abteen Arab, Guile Wu, Chengjie Huang, Dongfeng Bai
LoG-VGGT is a memory‑efficient framework for long‑sequence 3D reconstruction that balances local temporal modeling with global camera consistency. It uses cross‑window attention in a small subset of transformer blocks to propagate information across adjacent temporal windows while keeping memory usage bounded. A global camera consistency refinement module further improves long‑horizon pose stability by enforcing scene‑level constraints through cross‑attention between camera and compact register tokens, leading to better depth accuracy and robust camera pose estimation on multiple benchmarks.
By Jingke Zhou, Chenhang Ma, Zhizhou Zhong, Mingkai Liu, Zhuang Zhou, Yicheng ji, Binghua Su, Bo Cai, Xianliang Huang
arXiv:2606. 31585v1 Announce Type: cross Abstract: The remarkable scalability of Transformers has expanded their application to 3D computer vision, where camera-aware positional encoding is crucial for providing spatial cues in multi-view geometry.
By Shun Kenney, Teppei Suzuki
While 3D Vision-Language Models (3D VLMs) have demonstrated remarkable spatial reasoning capabilities, they suffer from massive visual token counts that create severe computational bottlenecks during inference. Existing token pruning methods primarily rely on diversity-based selection, discarding similar tokens to maximize dispersion.
Synthesizing a novel-view video from a monocular reference video along a target camera trajectory requires both geometric consistency and motion fidelity with respect to the reference video. Existing methods based on explicit 3D representations are limited by the accuracy of off-the-shelf reconstruction modules, which often produce inaccurate geometry for dynamic objects in monocular videos.
arXiv:2606. 03100v1 Announce Type: cross Abstract: Recently, zero-shot 3D scene understanding via 2D Vision-Language Models (VLMs) has gained increasing research interest due to their promising spatial reasoning capabilities.
By Dongsheng Wang, Dawei Su, Hui Huang
VGGT-CAD is a geometry‑aware framework that reconstructs parametric CAD 3D models from single and multi‑view images. It incorporates pretrained 3D geometric priors by encoding camera parameters as condition tokens and jointly modeling them with image tokens. The method introduces a variable‑view cross‑view context aggregation module and a training‑free geometry‑aware view selection strategy, and decodes the learned representation into CAD command sequences using a non‑autoregressive decoder. Additionally, VideoCAD, a large‑scale multi‑view video benchmark derived from existing CAD data, is presented to evaluate the approach.
By Chunan Yu, Tianrun Chen, Fu Shen, Cheng Chen, Lanyun Zhu, Yang Yang
The paper proposes a new sequence-to-sequence formulation for multi-view stereo (MVS) that jointly predicts 3D geometry for all input views using a global transformer architecture. It introduces ray‑map embeddings to inject camera parameters into image tokens and a unified global cost volume to capture 3D structure across all views. Experiments on public benchmarks demonstrate state‑of‑the‑art performance, outperforming both traditional MVS and feed‑forward reconstruction baselines.
By Aoxiang Fan, Corentin Dumery, Nicolas Talabot, Pascal Fua
The paper introduces MVLGeo, a unified framework for cross-view object geo-localization that combines multiple viewpoints into a single model. It employs Vision‑Language Reranking to use contextual text from the query view, a multi‑view Mixture‑of‑Experts architecture to share knowledge and reduce redundancy, and an adaptive elliptical prior for positional encoding. Experiments on CVOGL benchmarks show that MVLGeo achieves state‑of‑the‑art performance and robustness to input degradation.
By Xuyu Fan, Qi Ming, Zhu Han, Liuqian Wang, Siyuan Cao, Xiaohan Zhang, Xudong Zhao, Mingjing Zhao, Yuhan Zhang
arXiv:2610.01098v1 Announce Type: new
Abstract: Illusory matches between distinct yet visually similar 3D surfaces--doppelgangers--remain a fundamental obstacle for large-scale, in-the-wild 3D recons...
By Hanyuan Xiao, Gonglin Chen, Haolin Xiong, Wenbin Teng, Haiwei Chen, Yajie Zhao
arXiv:2512. 16919v2 Announce Type: replace-cross Abstract: Perceiving and reconstructing 3D scene geometry from visual inputs is crucial for autonomous driving.
By Sicheng Zuo, Zixun Xie, Wenzhao Zheng, Shaoqing Xu, Fang Li, Shengyin Jiang, Long Chen, Zhi-Xin Yang, Jiwen Lu