arXiv:2609.25578v1 Announce Type: new
Abstract: Urban-scale 3D reconstruction from satellite imagery supports disaster response, city monitoring, and geospatial digital twins, yet neural rendering me...
By Wentao Sun, Zhengsen Xu, Yiping Chen, John S. Zelek, Jonathan Li
arXiv:2610.01863v1 Announce Type: new
Abstract: We present LiteReality-Agent, an agentic system for reconstructing real indoor environments as realistic, articulated, and simulation-ready 3D scenes f...
By Zhening Huang, Yueyan Li, Johnathan Chiu, Xiaoyang Lyu, Matt Zhou, Yuxin Yao, Joan Lasenby, Shangzhe Wu
HARMONY is a hierarchical chain-of-thought framework that reconstructs complete 3D indoor scenes from a single monocular image. It combines agentic reasoning with visual geometry foundation models, starting with camera calibration and semantic layout recovery, then placing objects hierarchically while refining geometry with point cloud estimations. The method achieves semantically consistent scenes that align perceptually with the input image, outperforming existing baselines on synthetic and real-world data.
By Shufan Sun, Chen Wang, Enxin Song, Jiatao Gu, Lingjie Liu
arXiv:2608.30821v1 Announce Type: cross
Abstract: Composable scene modeling aims to recover a real indoor scene as complete, editable object assets arranged as observed, giving robot simulation and e...
By Minghan Qin, Yuang Wang, Xiuyu Yang, Yushi Long, Yujian Zhang, Ruihuan Wang, Kai Ye, Yangang Zhang, Hang Li
arXiv:2609.36380v1 Announce Type: new
Abstract: A 3D scene reconstructed from a single image is most useful when represented not as a rendering or a fixed 3D output, but as an explicit scene program...
By Xirui Li, Peng Shi, Mingwen Dong, Sheng Zhang, Zhuoyan Xu, Dongkyu Lee, Shuaichen Chang, Yi Xiang, Lin Pan, Jiarong Jiang
RoboPhys-3D is a 3D‑grounded embodied world model benchmark built on RoboTwin 2.0, featuring 50 manipulation tasks, 5,000 episodes, and 25,000 multi‑view ground‑truth videos. It evaluates video world models by processing both generated and ground‑truth videos through the same 3D reconstruction pipeline, allowing the separation of reconstruction‑induced from generation‑induced errors. The benchmark defines 50 metrics across four sub‑dimensions—pixel fidelity, 3D geometry consistency, state understanding, and task completeness—and introduces the Average Full Score and RoboPhyscore for holistic assessment, with RoboPhyscore showing strong correlation with human judgments.
By Tianyi Wang, Jiazhou Chen, Yiming Xu, Xiangyu Li, Tianyi Zeng, Chih-Hsien Chou, Ning Lu, Liang Peng, Junfeng Jiao, Christian Claudel
This paper presents an end-to-end, agent-driven pipeline for the LoD3 reconstruction of facade openings in 3D city models, producing directly usable CityGML-conform outputs. In contrast to existing ap...
arXiv:2608.29992v1 Announce Type: new
Abstract: This paper presents an end-to-end, agent-driven pipeline for the LoD3 reconstruction of facade openings in 3D city models, producing directly usable Ci...
By Elmehdi Kanna, Lukas Arzoumanidis, Huynh Duc An Son Nguyen, Youness Dehbi
arXiv:2606. 28215v1 Announce Type: cross Abstract: Extracting dynamic 4D object interactions from massive, in-the-wild monocular videos offers a highly efficient data collection pathway for scaling Embodied AI and training VLAs.
By Jiaxin Li, Yuxiang Wu, Zhenkai Zhang, Xinrui Shi, Haoyuan Wang, Yichen Zhao, Su Linxiang, Chenyang Yu, Mingyu Zhang, Yifan Ding, Boran Wen, Li Zhang, Ruiyang Liu, Yong-Lu Li
The paper presents a semi‑automated pipeline that transforms a single 360‑degree video of a classroom into editable, simulation‑ready 3D geometry for CFD analysis. Using NeRF for dense point clouds, SAM‑based 2D instance masks lifted to 3D, and octree‑based instance separation, the workflow produces object‑level assets that can be reconfigured in a browser editor. The resulting geometry is validated with OpenFOAM simulations and benchmarked against IEA Annex 20, demonstrating that per‑room geometry acquisition is essential for accurate airflow predictions.
By Dhruv Gamdha, James Afful, Shambhavi Joshi, Ulrike Passe, Adarsh Krishnamurthy, Baskar Ganapathysubramanian
arXiv:2606. 06390v1 Announce Type: cross Abstract: Indoor scene generation is crucial for robot simulation and modern interior design.
By Wenbo Li, Xiaoliang Ju, Zipeng Qin, Rongyao Fang, Hongsheng Li
arXiv:2609.26795v1 Announce Type: cross
Abstract: 3D Gaussian Splatting (3DGS) can reconstruct a captured scene photorealistically, but the resulting representation does not by itself support physica...
By Runyi Yang, Deheng Zhang, Xiaoye Wang, Kanzhi Wu, Lei Sun, Ajad Chhatkuli, Kunyu Peng, Luc Van Gool, Danda Pani Paudel