Hierarchical 3D scene graphs are a promising representation for high-level spatial reasoning in autonomous mobile platforms. However, existing extraction frameworks typically rely on purely local visual clustering or strict geometric heuristics, such as wall-separated rooms, which fail in open-plan or arbitrarily-structured environments.
VEOcc++ is a voxel‑centric framework that unifies online incremental semantic occupancy mapping with offline global map refinement by maintaining a persistent sparse voxel feature map. During exploration the map expands and integrates local features with reliability‑guided updates, while a context‑aware decoder produces the current semantic occupancy map. After exploration, cached local features are consolidated and combined with the online representation for multi‑scale spatial refinement, achieving state‑of‑the‑art IoU and mIoU scores on EmbodiedOcc‑ScanNet and demonstrating zero‑shot transfer to unseen environments on a mobile robot.
By Ruoyu Wang, Jiahan Li, Yong Liu, Kexin Zhang
arXiv:2606. 00095v1 Announce Type: cross Abstract: Vision-Language Navigation (VLN) enables embodied agents to reach target locations in unseen environments by following language instructions.
By Kailing Li, Tianwen Qian, Lijin Yang, Yuqian Fu, Jingyu Gong, Xiaoling Wang, Liang He
VoxelFix is a graph‑based post‑hoc semantic correction method that refines voxel labels in completed 3D voxel maps while preserving their geometry and occupancy. It learns to correct errors by exploiting local geometry and neighboring semantic information, using training pairs generated by corrupting annotated maps with class confusions from upstream perception pipelines. Experiments on OccuFly maps show consistent improvements of 4.23–5.00 percentage points in mIoU, especially for tree, roof, and wall classes, and the method generalizes to out‑of‑distribution aerial scenes.
By Sunesh Praveen Raja Sundarasami, Taehyoung Kim, Johannes Scherer, Toma\v{z} Coti\v{c}, Sivasubiramaniam Subbiah, Andreas Greiner, Paul Spannaus, Sebastian Houben
arXiv:2606. 31919v1 Announce Type: cross Abstract: Zero-shot Object Goal Navigation (ZSON) with RGB-only perception poses a fundamental challenge for embodied agents, as the absence of explicit depth information introduces severe physical uncertainty and semantic-physical misalignment.
By Wenyuan Xie, Shaokai Wu, Yijin Zhou, Yanbiao Ji, Guodong Zhang, Bayram Bayramli, Qiuchang Li, Xunchu Zhou, Yue Ding, Hongtao Lu
arXiv:2605.25059v4 Announce Type: replace
Abstract: Crucial for autonomous exploration, online 3D occupancy prediction and mapping incrementally construct dense spatial representations on the fly. Em...
By Ruoyu Wang, Yong Liu, Jiahan Li, Sheng Tao, Yuhang Lin, Yukai Ma
arXiv:2609.38620v1 Announce Type: new
Abstract: Neural implicit representations have had a significant impact on scene reconstruction by enabling robots to build continuous, differentiable, and high-...
By Hanwen Cao, Wenqiang Wu, Kuang-Ting Tu, Mathias Otnes, Jeffrey Delmerico, Rui Wang, Yulun Tian, Nikolay Atanasov
arXiv:2610.31432v1 Announce Type: cross
Abstract: A conventional embodied agent in an indoor environment builds a map by accumulating noisy real-world measurements and results from heavy inference to...
By Eun Sun Lee, Minkyun Seo, Gwangtak Bae, Junho Kim, Seunggu Kang, Jaesik Park, Young Min Kim
arXiv:2609.38864v1 Announce Type: new
Abstract: Embodied tasks demand accurate, flexible, and semantically rich 3D scene representations. 3D semantic occupancy is well suited to this requirement, as...
By Jinglong Wang, Yunjie Wang, Zhiyang Zhang, Jiawei He, Ye Yuan, Bo Qiu, Jing Zhang
Embodied tasks demand accurate, flexible, and semantically rich 3D scene representations. 3D semantic occupancy is well suited to this requirement, as it can model holistic 3D spaces by encoding geome...
arXiv:2409. 11972v4 Announce Type: replace-cross Abstract: Enabling robots to autonomously discover high-level spatial concepts (e.
By Jose Andres Millan-Romera, Muhammad Shaheer, Miguel Fernandez-Cortizas, Martin R. Oswald, Holger Voos, Jose Luis Sanchez-Lopez
arXiv:2608. 07079v1 Announce Type: cross Abstract: Object-goal navigation has made substantial progress in semantic perception and exploration, yet persistent memory for multi-object navigation and cross-floor navigation are still commonly addressed separately.
By Zehui Li, Zihao Sun, Jiawei Xu, Zheqi He, Xiaoqiang Zhang, Jing-Shu Zheng, Lu Liu, Dahui Gao, Xiuwan Chen