arXiv AI

SceneAgent: An Agentic Pipeline from 3D and 4D Captures to Simulation Environments

SceneAgent is an agentic pipeline that transforms 3D and 4D visual captures—such as 3D Gaussian Splatting, photogrammetry, LiDAR, AI‑generated scenes, and dynamic 4D videos—into interactive simulation environments. It coordinates object reconstruction, physical modeling, part decomposition, articulation, and deformable simulation, and then generates diverse object variants and scripted demonstrations to support policy learning. In benchmark tests, SceneAgent outperforms SimFoundry on cluttered bin scenes and dramatically improves dynamic IoU on 4DCodeBench, while also enabling simulated interactions and preliminary real‑robot policy transfer.

arXiv Computer Vision
3d ago

WorldMirror: Agentic Real-to-Sim Generation of Interactive Worlds from In-the-Wild Robot Demonstrations

WorldMirror is a real‑to‑sim framework that builds interactive digital twins from real‑world robot demonstrations by iteratively refining an executable world program. A coding agent decomposes the observed scene, plans reconstruction steps, and coordinates image and 3D generation tools, using verification feedback to correct errors. The resulting camera‑pose‑anchored scene representation preserves spatial relationships and enables physically consistent interaction and trajectory replay, as shown on the DROID dataset.

By Tianling Xu, Weijie Wan, Honghao Su, Kailun Su, Junyuan Tang, Huichi Zhou, Haozheng Zhang, Qi Xiong, Ping Luo, Wenbo Ding, Tianxing Chen, Yue Chen
arXiv Computer Vision
1d ago

Learning to Code the World: Harness Evolution for Compositional 3D Reconstruction

The paper introduces SceneEvolve, a framework that represents 3D scenes as executable code and improves reconstruction by evolving a harness around a small open‑source agent. SceneEvolve combines a compositional semantic action interface (SceneAct) with a harness evolution process (SceneHarness‑RSI) that uses a stronger teacher agent for iterative refinement. The resulting harness allows the small Qwen3.8‑27B model to reconstruct unseen scenes without parameter updates, achieving higher reconstruction quality and lower inference time than larger proprietary models across multiple datasets.

By Haoyu Yao, Chenguo Lin, Ruize Du, Yadong Mu