arXiv Computer Vision

DesignAgent3D: Interactive 3D Scene Editing via Designer-like Multimodal Reasoning

Hugging Face Trending Papers
Jul 2

SimWorlds: A Multi-Agent System for Dynamic 3D Scene Creation

LLM agents are increasingly used to translate natural language into 3D scenes in a procedural way, but existing systems focus on static output. Dynamic 4D scenes from text alone, in which liquids flow, particles emit, rigid bodies cascade, and articulated mechanisms move, remain largely unexplored despite their value as editable content and as physics-grounded training data for video generation and embodied AI.

arXiv Computer Vision
Sep 23

Fysiverse-3D-Vision Technical Report: Generating Executable 3D Worlds from Images through Unified Spatial Reasoning

Fysiverse-3D-Vision is a unified vision‑language‑geometry framework that reconstructs executable 3D scenes from a single image. It separates spatial layout reasoning from asset synthesis, using a shared representation where spatial reasoning and geometric reconstruction reinforce each other. The model employs a Transformer that integrates textual supervision, semantic visual cues, and geometric representations, and includes an object‑conditioned layout module to predict object translation, rotation, and scale while maintaining physical consistency through collision‑aware optimization.

By Dingkang Yang, Yizhou Liu, Wendong Cheng, Zizhi Chen, Shunli Wang, Yang Liu, Hongsheng Li, Lihua Zhang
Hugging Face Trending Papers
Jul 15

ThinkBLOX: 3D Indoor Scene Generation with Progressive Reasoning

While traditional graphics methods often synthesize 3D indoor scenes autoregressively or hierarchically, recent vision-language model (VLM)-based generators predominantly adopt a one-shot paradigm where the full layout is planned at once. This one-shot approach often requires global re-optimization or complete reconstruction during interactive editing (e.