Hugging Face Trending Papers

ThinkBLOX: 3D Indoor Scene Generation with Progressive Reasoning

While traditional graphics methods often synthesize 3D indoor scenes autoregressively or hierarchically, recent vision-language model (VLM)-based generators predominantly adopt a one-shot paradigm where the full layout is planned at once. This one-shot approach often requires global re-optimization or complete reconstruction during interactive editing (e.

arXiv AI
Sep 1

ScenePilot: Grow-and-Repair Policy for Text-Driven 3D Indoor Scene Generation

ScenePilot introduces a retrieval‑augmented Grow‑and‑Repair framework for text‑driven 3D indoor scene generation. It uses a Hierarchical Retrieval‑Augmented Planning module to fetch room, group, and anchor layout priors, then incrementally inserts object groups with a base generator, while a Reinforcement Multimodal Repair module performs lightweight local corrections after each insertion and a final global repair. The approach is trained on a new SceneReverse‑17k dataset of perturbed scenes, enabling the policy to predict structured move‑rotate‑scale actions from rendered views, scene state, retrieved priors, and edit history, thereby improving physical plausibility, functional coherence, and controllability without heavy full‑scene optimization.

By Jiawei Zhang, Hongsong Wang, Pan Zhou
arXiv Computer Vision
Sep 23

Fysiverse-3D-Vision Technical Report: Generating Executable 3D Worlds from Images through Unified Spatial Reasoning

Fysiverse-3D-Vision is a unified vision‑language‑geometry framework that reconstructs executable 3D scenes from a single image. It separates spatial layout reasoning from asset synthesis, using a shared representation where spatial reasoning and geometric reconstruction reinforce each other. The model employs a Transformer that integrates textual supervision, semantic visual cues, and geometric representations, and includes an object‑conditioned layout module to predict object translation, rotation, and scale while maintaining physical consistency through collision‑aware optimization.

By Dingkang Yang, Yizhou Liu, Wendong Cheng, Zizhi Chen, Shunli Wang, Yang Liu, Hongsheng Li, Lihua Zhang
arXiv AI
Aug 7

CoCo: Code as CoT for Text-to-Image Preview and Rare Concept Generation

arXiv:2603. 08652v2 Announce Type: replace Abstract: Recent advancements in Unified Multimodal Models (UMMs) have significantly advanced text-to-image (T2I) generation, particularly through the integration of Chain-of-Thought (CoT) reasoning.

By Haodong Li, Chunmei Qing, Huanyu Zhang, Dongzhi Jiang, Yihang Zou, Hongbo Peng, Dingming Li, Yuhong Dai, ZePeng Lin, Juanxi Tian, Yi Zhou, Siqi Dai, Jingwei Wu, Pheng-Ann Heng
arXiv AI
Sep 10

MV-STRIDE: Enabling MLLMs to Master Multi-View Spatial Reasoning via Hierarchical Capability Modeling

MV-STRIDE is a Multi‑View hierarchical Spatial Reasoning dataset that models dependencies among perception, scene understanding, and contextual reasoning to support 3D spatial cognition. It introduces a QA generation pipeline that enforces cross‑view constraints, producing multi‑level reasoning tasks with chain‑of‑thought supervision. Experiments show that training on MV‑STRIDE yields state‑of‑the‑art performance on multi‑view spatial benchmarks, enabling MLLMs to reason robustly across diverse viewpoints.

By Jin Xu, Xiaojian Huang, Zhuodong Luo, Zhihong Zhang, Xin Liu, Jiansheng Wei, Xinzhi Wang, Jie Zhao, Xuejin Chen
Hugging Face Trending Papers
Sep 3

Unfold The World: Factorize 4D Properties in Reinforcing Spatial Reasoning

The paper introduces FactoSR, a factorized reinforcement learning framework designed to improve spatial reasoning in Vision‑Language Models (VLMs). By decomposing the problem into planar correspondence (XY), depth consistency (Z), and temporal reversibility (T), FactoSR addresses the dimensional mismatch between 2D visual inputs and 3D physical reasoning. Experiments on multi‑view and video benchmarks show significant performance gains, with a 5.9% improvement on VSI‑Bench and 4.5% on All‑Angles‑Bench.

arXiv Computation and Language
3d ago

Imagine3D-LLM: Teaching MLLMs to Imagine 3D Scenes Before Answering

arXiv:2609.38177v1 Announce Type: cross Abstract: Reasoning about the 3D world from multi-view images remains a fundamental challenge for Multimodal Large Language Models (MLLMs). While modern MLLMs...

By Jaewoo Jung, Hyeonseo Yu, Honggyu An, Jisang Han, Mungyeom Kim, Minkyeong Jeon, Heeseong Shin, Wonjun Moon, Federico Tombari, Daniel Barath, Marc Pollefeys, Seungryong Kim, Sunghwan Hong
arXiv Computer Vision
Sep 4

Unfold The World: Factorize 4D Properties in Reinforcing Spatial Reasoning

The paper introduces FactoSR, a factorized reinforcement learning framework designed to improve spatial reasoning in Vision‑Language Models by addressing a dimensional mismatch between 2D visual inputs and the 3D+temporal nature of the physical world. FactoSR decomposes the reasoning task into three orthogonal geometric sub‑objectives—planar correspondence (XY), depth consistency (Z), and temporal reversibility (T)—and optimizes these constraints within a unified policy learning mechanism. Experiments on multi‑view and video benchmarks show that this decomposition yields significant performance gains, achieving a 5.9% improvement on VSI‑Bench and 4.5% on All‑Angles‑Bench.

By Yijun Yang, Shenghe Zheng, Wenbo Li, Jianhui Liu, Haoze Sun, Yanbing Zhang, Jiaxiu Jiang, Lin Song, Haoyang Huang, Nan Duan, Lei Zhu