SemanticSlider3D: Training-Free Continuous Semantic Editing for 3D Objects
Read the original on arXiv Computer Vision →The Flow has not summarised this story yet — read it at arXiv Computer Vision.
The Flow has not summarised this story yet — read it at arXiv Computer Vision.
Fine-grained control over continuous semantic attributes of 3D objects is essential for 3D content creation, but is not well supported by conventional 3D modeling workflows or prompt-based interaction...
arXiv:2608.21438v1 Announce Type: new Abstract: Text guided 3D scene editing provides an intuitive interface for modifying reconstructed environments, but remains difficult because natural language d...
arXiv:2606. 01057v1 Announce Type: cross Abstract: Procedural 3D modeling through code is emerging as a versatile paradigm, offering deterministic, engine-ready, and precisely editable assets that neural 3D generators inherently lack.
arXiv:2603. 16085v2 Announce Type: replace-cross Abstract: Recent breakthroughs in 3D generation have enabled the synthesis of high-fidelity individual assets.
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The paper introduces Chat-Edit-3D++ (CE3D++), an interactive 3D and 4D scene editing system that uses a Hash-Atlas network to separate 2D editing from 3D reconstruction. CE3D++ employs a large language model to accept arbitrary textual input, interpret user intent, and autonomously invoke appropriate visual models, enabling multi‑round dialogue and diverse editing effects. The approach is extended to monocular 4D scenes by adding motion constraints and a trajectory dataset, allowing a smaller LLM to schedule up to 30 visual tools accurately.