arXiv:2608.21438v1 Announce Type: new
Abstract: Text guided 3D scene editing provides an intuitive interface for modifying reconstructed environments, but remains difficult because natural language d...
By Xiujin Liu, Tianyu Yang, Yilun Zhao, Xiangliang Zhang
Editable Visual Design introduces a new design paradigm that combines a Coding Agent with a Vision‑Language Model (VLM) and an image generation model. The VLM acts as the creative brain, understanding requirements, planning tasks, and judging aesthetics, while the image generator produces isolated visual assets on demand. The agent follows an "imagine first, then act" workflow, generating assets, writing native HTML/CSS, and refining the design through visual feedback, ultimately producing editable, layer‑wise artifacts with real text that can be adjusted via a graphical interface.
By Junyan Ye, Wei Liu, Dongzhi Jiang, Zichen Wen, HaoDong Li, Zhutao Lv, Jiaxin Lin, Jinhua Yu, Jun He, Zilong Huang, Rui Chen, Weijia Li
arXiv:2606. 09848v1 Announce Type: cross Abstract: As generative and agentic AI becomes embedded in everyday products, practitioners face a persistent challenge: how to design human-AI coordination -- the ongoing mutual adjustment between users and AI systems as mediate through interfaces-that supports usability, trust, and safety.
By James Pierce, Vaiva Kalnikait\.e, Siddharth Gupta, Brian Granger
arXiv:2607. 01766v1 Announce Type: new Abstract: LLM agents are increasingly used to translate natural language into 3D scenes in a procedural way, but existing systems focus on static output.
By Chunjiang Liu, Xiaoyuan Wang, Haoyu Chen, Yizhou Zhao, Ming-Hsuan Yang, L\'aszl\'o A. Jeni
arXiv:2607. 16352v1 Announce Type: cross Abstract: A fundamental intent asymmetry plagues modern 3D asset creation: while state-of-the-art 3D toolchains demand precise, executable parameters, ordinary users typically provide vague, underspecified instructions.
By Xiaoye Zhu, Weixin Li, Junan Huo, Bozhong Wang, Jia Zeng, Yi Yang, Cen Chen, Qi Liu
arXiv:2606. 01057v1 Announce Type: cross Abstract: Procedural 3D modeling through code is emerging as a versatile paradigm, offering deterministic, engine-ready, and precisely editable assets that neural 3D generators inherently lack.
By Yipeng Gao, Lei Shu, Genzhi Ye, Xi Xiong, Ameesh Makadia, Meiqi Guo, Laurent Itti, Jindong Chen