arXiv Machine Learning

OLIVE: Online Low-Rank Incremental Learning for Efficient Adaptive Exoskeletons

arXiv:2606. 05234v1 Announce Type: cross Abstract: Wearable exoskeleton systems hold promise for restoring mobility in individuals with physical impairments, yet most existing controllers rely on static gait policies that lack the ability to adapt to dynamic real-world environments or individual user characteristics.

arXiv Machine Learning
Jun 16

LoComposition: Terrain-Adaptive Energy-Efficient Quadruped Locomotion without Gait Priors

arXiv:2606. 15896v1 Announce Type: cross Abstract: Learning-based quadrupedal locomotion typically relies on complex reward formulations that entangle task specification, operational limits, gait preference, and terrain adaptation within a single optimization objective.

By Loukas Kordos, Leonard T. Franz, Simon Rappenecker, Oliver Hausdoerfer, Angela P. Schoellig, Pavel Kolev, Georg Martius
arXiv AI
Aug 3

CLIFT: Turning Gemini Robotics On-Device into Humanoid Specialists via Non-Invasive Closed-Loop Iterative Fine-Tuning

arXiv:2607. 29172v1 Announce Type: cross Abstract: While robot foundation models are growing increasingly capable, the strongest models are typically trained on proprietary data and remain closed-source, limiting downstream users' ability to adapt them to new tasks, embodiments, and deployment settings.

By Yuxin Chen, Hari Srikanth, Nathan Jew, Menglin Wu, Pengcheng Wang, Junli Ren, Masayoshi Tomizuka, Peng Xu, Jinyu Xie, Thomas Tian
arXiv Machine Learning
Jul 28

Learning Reusable Hybrid Motion Priors for Humanoid Locomotion from Motion Imitation

arXiv:2607. 24083v1 Announce Type: new Abstract: Reinforcement learning can produce robust humanoid controllers, but each new task is typically trained as a separate policy with its own reward design and training process.

By Valerio Belli (UNIROMA, UCL), Valerio Modugno (UCL), Enrico Mingo Hoffman (HUCEBOT), Fabio Amadio (HUCEBOT)
arXiv AI
Jun 4

CoRe-MoE: Contrastive Reweighted Mixture of Experts for Multi-Terrain Humanoid Locomotion with Gait Adaptation

arXiv:2606. 04718v1 Announce Type: cross Abstract: Humans primarily rely on walking and running to traverse complex terrains, without resorting to unnecessarily complex motion patterns.

By Kailun Huang (Hong Kong University of Science and Technology), Zikang Xie (Hong Kong University of Science and Technology), Yanzhe Xie (Hong Kong University of Science and Technology), Panpan Liao (Guangdong University of Technology), Fanghai Zhang (Hong Kong University of Science and Technology), Yanheng Mai (Hong Kong University of Science and Technology), Wenhao Xu (South China Agricultural University), Yunheng Wang (Hong Kong University of Science and Technology), Renjing Xu (Hong Kong University of Science and Technology), Haohui Huang (Guangdong University of Technology)
arXiv AI
Jul 14

EvoCUA-1.5: Online Reinforcement Learning for Multi-turn Computer-Use Agents

arXiv:2607. 09773v1 Announce Type: new Abstract: Computer-use agents must solve long-horizon tasks through repeated interaction with partially observable, multimodal desktop environments.

By Mianqiu Huang, Taofeng Xue, Chong Peng, Jinrui Ding, Sicheng Fan, Jiale Hong, Yufei Gao, Xiaocheng Zhang, Linsen Guo, Xin Yang, Dengchang Zhao, Yuchen Xie, Peng Pei, Xunliang Xie, Xipeng Qiu
arXiv Machine Learning
Aug 4

Staged Multi-Agent Training (SMAT) for Hip Exoskeletons: Metabolic and Biomechanical Validation of a Simulation-Trained Co-Adaptive Controller

arXiv:2608. 00715v1 Announce Type: cross Abstract: Learning-based controllers can deliver exoskeleton assistance after training entirely in physics-based simulation, yet few controllers that address human-device co-adaptation have been validated on real users by whole-body metabolic measurement, the standard benchmark for assistive walking.

By Yifei Yuan, Jakob Wolf, Ghaith Androwis, Xianlian Zhou
arXiv Machine Learning
Aug 4

Rapid Embodiment Adaptation for Quadrupedal Locomotion

arXiv:2608. 01506v1 Announce Type: cross Abstract: Humans readily adapt their movements as their bodies change through aging, injury, or load carrying, but learning-based robot policies often break when hardware properties shift.

By Dichen Li, Bo Ai, Nico Bohlinger, Jan Peters, Hao Su, Henrik I. Christensen
arXiv AI
1d ago

HAF: Adapting Generalist VLAs to Humanoid Whole-Body Loco-manipulation via Hierarchical Action Flow and Spectral Latent RL

arXiv:2608. 16837v1 Announce Type: cross Abstract: Humanoid robots hold great promise as general-purpose agents in human-centered environments, yet generalist vision-language-action (VLA) foundation models are not readily applicable to humanoid whole-body loco-manipulation.

By Langzhe Gu, Chengkai Hou, Meng Li, Xinhua Wang, Jiaming Liu, Xinyuan Lv, Bowei Zhang, Shuanghao Bai, Guangrun Li, Jingyang He, Gaole Dai, Ziluo Ding, Zhiyuan Xu, Kuan Cheng, Jian Tang, Zhengping Che, Shanghang Zhang
arXiv AI
Jul 23

PGTT: Phase-Guided Terrain Traversal for Perceptive Legged Locomotion

arXiv:2510. 18348v2 Announce Type: replace-cross Abstract: State-of-the-art perceptive Reinforcement Learning controllers for legged robots typically either (i) impose oscillator-or IK-based gait priors that constrain the action space, bias policy optimization, and limit adaptability across robot morphologies, or (ii) operate "blind," making them unable to anticipate hind-leg terrain and brittle to observation noise.

By Alexandros Ntagkas, Chairi Kiourt, Konstantinos Chatzilygeroudis