arXiv:2606. 04718v1 Announce Type: cross Abstract: Humans primarily rely on walking and running to traverse complex terrains, without resorting to unnecessarily complex motion patterns.
By Kailun Huang (Hong Kong University of Science and Technology), Zikang Xie (Hong Kong University of Science and Technology), Yanzhe Xie (Hong Kong University of Science and Technology), Panpan Liao (Guangdong University of Technology), Fanghai Zhang (Hong Kong University of Science and Technology), Yanheng Mai (Hong Kong University of Science and Technology), Wenhao Xu (South China Agricultural University), Yunheng Wang (Hong Kong University of Science and Technology), Renjing Xu (Hong Kong University of Science and Technology), Haohui Huang (Guangdong University of Technology)
arXiv:2510. 18348v2 Announce Type: replace-cross Abstract: State-of-the-art perceptive Reinforcement Learning controllers for legged robots typically either (i) impose oscillator-or IK-based gait priors that constrain the action space, bias policy optimization, and limit adaptability across robot morphologies, or (ii) operate "blind," making them unable to anticipate hind-leg terrain and brittle to observation noise.
By Alexandros Ntagkas, Chairi Kiourt, Konstantinos Chatzilygeroudis
arXiv:2607. 13579v1 Announce Type: cross Abstract: Enabling quadrupedal robots to traverse complex terrains-from rugged outdoor environments to urban landscapes-requires seamless integration of multiple motor skills, smooth transitions between gaits, and high-speed perceptive locomotion using only onboard sensors.
By Jun-Gill Kang, Jaehyun Park, Tae-Gyu Song, Joon-Ha Kim, Seungwoo Hong, Hae-Won Park
arXiv:2606. 19633v1 Announce Type: cross Abstract: Perceptive legged locomotion over discontinuous terrain (e.
By Francisco Affonso, Matheus P. Angarola, Ana Luiza Mineiro, Aditya Potnis, Marcelo Becker, Girish Chowdhary
arXiv:2601. 15995v2 Announce Type: replace-cross Abstract: Parkour tasks for quadrupeds have emerged as a promising benchmark for agile locomotion.
By Liang Wang, Kanzhong Yao, Yang Liu, Weikai Qin, Jun Wu, Zhe Sun, Qiuguo Zhu
arXiv:2608. 07328v1 Announce Type: cross Abstract: Hardware failures require legged robots to rapidly reorganize coordination and gait timing to maintain stability and mobility.
By Giovanbattista Gravina, Luca Rossini, Carlo Rizzardo, Arturo Laurenzi, Nikos Tsagarakis
arXiv:2602. 03087v2 Announce Type: replace-cross Abstract: Quadruped robots are used for primary searches during the early stages of indoor fires.
By Baixiao Huang, Baiyu Huang, Yu Hou
arXiv:2607. 12114v1 Announce Type: cross Abstract: A humanoid that can walk should not relearn locomotion from scratch to jog or run.
By Kwan-Yee Lin, Zilin Wang, Janelle J. Liu, Stella X. Yu
arXiv:2608. 16164v1 Announce Type: new Abstract: Training locomotion policies for complex unstructured terrain requires a curriculum to avoid early exploration failures.
By Rocky Liu, Tengyu Liu, Baoxiong Jia, Fangwei Zhong, Xinyi Tong, Hongzhao Xie, Siyuan Huang
arXiv:2608. 02069v1 Announce Type: cross Abstract: Developing deployable locomotion policies through conventional reinforcement learning often requires complex reward engineering and expensive training times.
By Martin Opat
arXiv:2509. 06296v2 Announce Type: replace-cross Abstract: Traditional on-policy reinforcement learning (RL) controllers for quadrupedal locomotion often suffer from low data efficiency, requiring millions of interactions with simulated environments to achieve stable control.
By Francisco Affonso, Felipe Tommaselli, Jo\~ao H. Al\'essio, Vivian S. Medeiros, Mateus V. Gasparino, Girish Chowdhary, Marcelo Becker
arXiv:2607. 00442v1 Announce Type: cross Abstract: Reinforcement learning (RL) for quadruped locomotion commonly depends on fixed, hand-crafted, and Markovian reward functions that limit both interpretability of learned policies and lack explicit control over gait behaviors.
By Merve Atasever, Cagan Bakirci, Alfredo Reina Corona, Keyan Azbijari, Jyotirmoy V. Deshmukh