arXiv Computer Vision

Yarn tracking of large-scale 3D textile reinforcements using topological material features

Hugging Face Trending Papers
Sep 24

OmniFabric: Coherent UV Space Texture Synthesis for 3D Garment Reconstruction

OmniFabric is a new method for creating high‑quality, globally coherent texture maps for 3D garment reconstruction from a single image. It first generates a coarse texture initialization on the garment’s sewing pattern using a 3D mesh and Vision‑Language Model priors, then refines this in the UV domain with a diffusion transformer conditioned on 3D positional features. The approach removes distortion and baked‑in artifacts, producing photorealistic 3D garments that outperform existing baselines.

arXiv Computer Vision
Sep 25

OmniFabric: Coherent UV Space Texture Synthesis for 3D Garment Reconstruction

OmniFabric is a new method for creating production‑ready 3D garment assets from a single image. It generates globally coherent texture maps directly in the 2D sewing pattern (UV) space, using a coarse initialization from Vision‑Language Models and refining it with a diffusion transformer conditioned on 3D positional features. The approach removes distortion and baked‑in artifacts, producing photorealistic 3D garments with high‑quality textures that outperform current state‑of‑the‑art baselines.

By Ding-Jiun Huang, Yuanhao Wang, Cheng Zhang, Hugo Bertiche, Alexandru-Eugen Ichim, Thabo Beeler, Fernando De la Torre
arXiv Computer Vision
Sep 7

HyperBones: Realtime Bone-driven Neural Garment Simulation with Hypernetwork Conditioning

The paper introduces HyperBones, a real‑time garment simulation framework that combines a reduced‑space neural dynamics simulator with a lightweight neural network correcting Linear Blend Skinning (LBS) at a coarse level, and a convolutional MLP for fine‑scale wrinkle recovery in UV space. By decoupling identity‑specific computation from shape conditioning through a hypernetwork, the method achieves high performance without an offline simulator, delivering physically plausible dynamics across diverse motions and unseen body shapes. Experiments demonstrate a speedup of over 30× compared to state‑of‑the‑art autoregressive neural simulators, reaching interactive inference at roughly 1 ms per frame on a consumer GPU.

By Astitva Srivastava, Hsiao-Yu Chen, Ryan Goldade, Philipp Herholz, Zhongshi Jiang, Gene Wei-Chin Lin, Lingchen Yang, Nikolaos Sarafianos, Tuur Stuyck, Avinash Sharma, Egor Larionov
arXiv AI
Sep 1

GarmentWeaver: Schema-Aware Structured Synthesis for Multimodal Sewing Patterns

GarmentWeaver is a new framework for multimodal sewing pattern generation that uses a schema‑aware approach to construct compact hierarchical targets. By activating garment‑relevant structural branches and building on a pretrained vision‑language model, it predicts executable sewing patterns in a structured manner. Experiments show that GarmentWeaver produces more accurate, executable patterns and yields better simulation results than strong baselines.

By Yinwen Lu, Weihao Luo, Yueqi Zhong
arXiv Computer Vision
Sep 18

PART: Learning 3D Part Assembly and Retrieval with Transformers

PART is a transformer-based framework that performs 3D part retrieval and assembly by selecting appropriate parts from a library and predicting their 6‑DoF poses to reconstruct a target shape. It tackles the combinatorial search space, variable‑length outputs, and continuous pose estimation by formulating the task as set prediction and jointly training with a segmentation‑enhanced optimization module. The authors also introduce a large‑scale dataset of over 80,000 shapes and demonstrate that PART generalizes to scene layouts, image targets, and real‑world scans.

By Ruchao Bao, Wenzheng Wu, Chucheng Xiang, Zhongyuan Liu, Yuan Liu, Jinxin Dong, Ligang Liu, Ziqi Wang