GarmentWeaver is a new framework for multimodal sewing pattern generation that uses a schema‑aware approach to construct compact hierarchical targets. By activating garment‑relevant structural branches and building on a pretrained vision‑language model, it predicts executable sewing patterns in a structured manner. Experiments show that GarmentWeaver produces more accurate, executable patterns and yields better simulation results than strong baselines.
By Yinwen Lu, Weihao Luo, Yueqi Zhong
OmniFabric is a new method for creating high‑quality, globally coherent texture maps for 3D garment reconstruction from a single image. It first generates a coarse texture initialization on the garment’s sewing pattern using a 3D mesh and Vision‑Language Model priors, then refines this in the UV domain with a diffusion transformer conditioned on 3D positional features. The approach removes distortion and baked‑in artifacts, producing photorealistic 3D garments that outperform existing baselines.
OmniFabric is a new method for creating production‑ready 3D garment assets from a single image. It generates globally coherent texture maps directly in the 2D sewing pattern (UV) space, using a coarse initialization from Vision‑Language Models and refining it with a diffusion transformer conditioned on 3D positional features. The approach removes distortion and baked‑in artifacts, producing photorealistic 3D garments with high‑quality textures that outperform current state‑of‑the‑art baselines.
By Ding-Jiun Huang, Yuanhao Wang, Cheng Zhang, Hugo Bertiche, Alexandru-Eugen Ichim, Thabo Beeler, Fernando De la Torre
arXiv:2609.18510v1 Announce Type: new
Abstract: We present DiT-Garment to model dynamic 3D clothing over human body models in arbitrary motion. Unlike existing methods, DiT-Garment can animate garmen...
By Antoine Dumoulin, Laurence Boissieux, Joao Regateiro, Pierre Hellier, Stefanie Wuhrer
FitControler introduces a fit-aware virtual try‑on system that adds garment fit control to existing VTON models. It uses a fit‑aware layout generator and a multi‑scale fit injector to redraw body‑garment layouts and render garments that match those layouts. The authors also release a new Fit4Men dataset of 13,000 body‑garment pairs and two fit consistency metrics to evaluate fit quality.
By Lu Yang, Yicheng Liu, Letian Zhou, Yanan Li, Xiang Bai, Hao Lu
arXiv:2511. 18765v3 Announce Type: replace-cross Abstract: Existing industrial 3D garment meshes already cover most real-world clothing geometries, yet their texture diversity remains limited.
By Hui Shan, Ming Li, Haitao Yang, Kai Zheng, Sizhe Zheng, Yanwei Fu, Xiangru Huang
arXiv:2602.24043v2 Announce Type: replace
Abstract: Reconstructing 3D clothed humans from monocular images and videos is a fundamental problem with applications in virtual try-on, avatar creation, an...
By Yingxuan You, Ren Li, Corentin Dumery, Cong Cao, Hao Li, Pascal Fua
arXiv:2608.23302v1 Announce Type: new
Abstract: Fashion complementary image generation (CIG) aims to create garments that stylistically match a seed item based on user intent, making it a natural mul...
By Matteo Attimonelli, Claudio Pomo, Alessandro De Bellis, Danilo Danese, Dietmar Jannach, Tommaso Di Noia
Fashion complementary image generation (CIG) aims to create garments that stylistically match a seed item based on user intent, making it a natural multimodal grounding problem where models must inter...
arXiv:2607.11233v2 Announce Type: replace
Abstract: Virtual try-on (VTON) is a bi-conditional image generation problem that requires not only accurate person preservation but also faithful garment de...
By Lu Yang, Xiaonan Hu, Yanan Li, Daqi Liu, Hao Lu, Xiang Bai
MMTryon is a multi‑modal, multi‑reference virtual try‑on framework that generates high‑quality compositional try‑on results using text instructions and multiple garment images. It addresses three overlooked problems: supporting multiple try‑on items, allowing dressing style specification via text, and eliminating reliance on segmentation models by using a parsing‑free garment encoder and a scalable data generation pipeline. Experiments on high‑resolution benchmarks and in‑the‑wild test sets show MMTryon outperforms state‑of‑the‑art methods qualitatively and quantitatively.
By Xujie Zhang, Ente Lin, Michael Kampffmeyer, Zhenyu Xie, Jiang Li, Ting Liu, Xiaochao Qu, Luoqi Liu, Xiaodan Liang
The paper introduces HyperBones, a real‑time garment simulation framework that combines a reduced‑space neural dynamics simulator with a lightweight neural network correcting Linear Blend Skinning (LBS) at a coarse level, and a convolutional MLP for fine‑scale wrinkle recovery in UV space. By decoupling identity‑specific computation from shape conditioning through a hypernetwork, the method achieves high performance without an offline simulator, delivering physically plausible dynamics across diverse motions and unseen body shapes. Experiments demonstrate a speedup of over 30× compared to state‑of‑the‑art autoregressive neural simulators, reaching interactive inference at roughly 1 ms per frame on a consumer GPU.
By Astitva Srivastava, Hsiao-Yu Chen, Ryan Goldade, Philipp Herholz, Zhongshi Jiang, Gene Wei-Chin Lin, Lingchen Yang, Nikolaos Sarafianos, Tuur Stuyck, Avinash Sharma, Egor Larionov