OmniFabric is a new method for creating high‑quality, globally coherent texture maps for 3D garment reconstruction from a single image. It first generates a coarse texture initialization on the garment’s sewing pattern using a 3D mesh and Vision‑Language Model priors, then refines this in the UV domain with a diffusion transformer conditioned on 3D positional features. The approach removes distortion and baked‑in artifacts, producing photorealistic 3D garments that outperform existing baselines.
arXiv:2602.24043v2 Announce Type: replace
Abstract: Reconstructing 3D clothed humans from monocular images and videos is a fundamental problem with applications in virtual try-on, avatar creation, an...
By Yingxuan You, Ren Li, Corentin Dumery, Cong Cao, Hao Li, Pascal Fua
arXiv:2511. 18765v3 Announce Type: replace-cross Abstract: Existing industrial 3D garment meshes already cover most real-world clothing geometries, yet their texture diversity remains limited.
By Hui Shan, Ming Li, Haitao Yang, Kai Zheng, Sizhe Zheng, Yanwei Fu, Xiangru Huang
arXiv:2607. 23189v1 Announce Type: cross Abstract: AI-generated content (AIGC) has made significant progress, with 2D generative models becoming ready-to-use tools for the digital fashion industry.
By Shenghao Yang, Hongtao Zhang, Yuhan Yi, Zhihao Tang, Zihao Cui, Lian Wen, Han Yan, Yuan Gao, Mingbo Zhao
arXiv:2609.18510v1 Announce Type: new
Abstract: We present DiT-Garment to model dynamic 3D clothing over human body models in arbitrary motion. Unlike existing methods, DiT-Garment can animate garmen...
By Antoine Dumoulin, Laurence Boissieux, Joao Regateiro, Pierre Hellier, Stefanie Wuhrer
The paper introduces AvaImg, a multi‑stage optimization pipeline that achieves high‑fidelity SMPL(-X)+D registrations with UV texture for arbitrary clothed scans. By enforcing a body‑inside‑clothing constraint through signed winding numbers and employing a three‑level efficiency cascade, AvaImg significantly reduces runtime and storage while recovering fine surface detail via coarse‑to‑fine displacement optimization. The resulting textured registrations are nearly indistinguishable from scans, and encoding the UV maps with a frozen FLUX VAE demonstrates compatibility with 2D generative models, enabling 3D avatar generation using image‑based priors.
By Margaret Kostyrko, Yuxuan Xue, Garvita Tiwari, Gerard Pons-Moll
arXiv:2609.10363v1 Announce Type: new
Abstract: SceneHI is a framework that lifts high-resolution, illumination-aware priors from 2D diffusion models to perform 3D texture synthesis. It is the first...
By Athanasios Tragakis, Marco Aversa, Daniela Ivanova, Chaitanya Kaul, Roderick Murray-Smith, Daniele Faccio, Paul Henderson
DirectUV is an image-conditioned UV texture diffusion framework that generates high-quality textures directly in UV space using a pretrained image VAE and a Diffusion Transformer. It introduces Surface-Aware Positional Encoding (SAPE), which replaces standard 2D-grid positional encoding with encodings derived from 3D surface coordinates, enabling attention to operate based on surface proximity rather than UV-grid distance. A multi-level extension assigns different attention heads to progressively finer subdivisions of the UV patch, allowing the model to reason about surface structure at multiple granularities, resulting in sharper and more globally consistent textures, especially in occluded and view-unseen regions.
By Jiantao Lin, Yingjie Xu, Mingzhi Sheng, Yangkai Wei, Hao Chen, Ying-Cong Chen
GarmentWeaver is a new framework for multimodal sewing pattern generation that uses a schema‑aware approach to construct compact hierarchical targets. By activating garment‑relevant structural branches and building on a pretrained vision‑language model, it predicts executable sewing patterns in a structured manner. Experiments show that GarmentWeaver produces more accurate, executable patterns and yields better simulation results than strong baselines.
By Yinwen Lu, Weihao Luo, Yueqi Zhong
arXiv:2607.11233v2 Announce Type: replace
Abstract: Virtual try-on (VTON) is a bi-conditional image generation problem that requires not only accurate person preservation but also faithful garment de...
By Lu Yang, Xiaonan Hu, Yanan Li, Daqi Liu, Hao Lu, Xiang Bai
arXiv:2609.39335v1 Announce Type: new
Abstract: Video virtual try-on has attracted increasing attention due to its broad potential in digital fashion and intelligent e-commerce. However, existing met...
By Zijing Qin, Jun Zhou, Ruicheng Zhang, Jiaqi Hou, Zunnan Xu, Ronghui Li, Zhenyu Xie, Xiu Li
arXiv:2404.17569v4 Announce Type: replace
Abstract: This paper aims to generate materials for 3D meshes from text descriptions. Unlike existing methods that synthesize texture maps, we propose to gen...
By Shangzhan Zhang, Sida Peng, Tao Xu, Yuanbo Yang, Tianrun Chen, Nan Xue, Yujun Shen, Hujun Bao, Ruizhen Hu, Xiaowei Zhou