Instruction-driven editing of 3D human motion requires precise spatiotemporal localization, rich semantic grounding, and strict preservation of unmodified content. Existing methods either resort to training-free adaptation of generative models or rely solely on triplet supervision; however, adaptation often yields suboptimal control, and manually curated triplet datasets remain severely limited in scale and semantic diversity.
arXiv:2609.37495v1 Announce Type: new
Abstract: Human motion generation plays an important role in applications such as character animation, virtual environments, and embodied interaction. While exis...
By Yun Chen, Munchurl Kim, Jeonghyeok Do
The paper introduces a unified conditional-flow framework that integrates text-driven motion generation, semantic editing, and intra-structural retargeting into a single rectified-flow model. By treating editing as a change in semantic condition and retargeting as a change in skeletal condition, the approach eliminates fragmented pipelines and allows a single model to perform generation, zero‑shot editing, and zero‑shot retargeting on articulated 3D motion data. Experiments on SnapMoGen and a Mixamo subset demonstrate that the model can handle all three tasks without task‑specific fine‑tuning, preserving both motion semantics and skeletal structure.
By Junlin Li, Xinhao Song, Siqi Wang, Haibin Huang, Yili Zhao
arXiv:2606. 01014v1 Announce Type: cross Abstract: We address text-based 3D human motion editing, where the goal is to preserve the style and structure of a source motion while applying edits described in natural language.
By Gyojin Han, Junmo Kim
BiMoGen introduces a unified masked discrete diffusion framework for bidirectional motion‑text generation, addressing the limitations of autoregressive models in capturing bidirectional dependencies between language and motion. The approach employs a two‑stage training strategy—decoupled uni‑ and cross‑modal pretraining followed by supervised fine‑tuning—to establish robust cross‑modal correspondence, and incorporates Generation‑Aware Self‑Correction to mitigate error propagation during inference. Experiments on HumanML3D and KIT‑ML show competitive performance on both text‑to‑motion and motion‑to‑text tasks, demonstrating the effectiveness of the proposed training and correction mechanisms.
arXiv:2503.06897v3 Announce Type: replace
Abstract: Text-to-motion generation is a rapidly growing field at the nexus of multimodal learning and computer graphics, enabling flexible and cost-effectiv...
By Xingzu Zhan, Genpei Zhang, Chen Xie, Honghang Chen, Haoran Sun, Xiaochun Mai
arXiv:2603.08590v4 Announce Type: replace
Abstract: Text-to-motion generation has advanced with larger corpora and stronger generators, yet many models still rely on holistic frame- or clip-level lat...
By Zeyu Ling, Qing Shuai, Teng Zhang, Shiyang Li, Bo Han, Changqing Zou
arXiv:2608.23279v1 Announce Type: new
Abstract: Text-driven human motion synthesis has made substantial development with two core modules of motion representation and generative architecture. For rep...
By Chengqun Yang, Liang Xu, Yanping Li, Fulong Liu, Jingnan Gao, Weili Zeng, Yichao Yan
arXiv:2610.13549v1 Announce Type: new
Abstract: Text-guided long-term human motion generation is essential for applications such as continuously operating digital avatars. Despite recent progress on...
By Shun Kato, Dixin Yang, Kotaro Amaya, Yuiga Wada, Kazumi Fukuda, Takashi Shibuya, Yuki Mitsufuji, Mariko Isogawa
The paper introduces a two-stage framework to incorporate the animation principle of exaggeration into motion generative models. During training, it fine‑tunes pre‑trained text‑to‑motion models on a curated exaggeration dataset. At inference, it uses a mathematical formulation based on dynamic movement primitives to guide diffusion and flow‑matching models toward more expressive, exaggerated motions while maintaining physical plausibility and the original motion intent.
By Amirhossein Zamani, Arianna Rampini, Bruno Roy
arXiv:2609.08032v1 Announce Type: cross
Abstract: We introduce FlexMoGen, a novel framework for flexible human motion synthesis conditioned on both natural language descriptions and motion style refe...
By Kai Weixian Lan, Bodie Criswell, Briana Fedkiw, Zhan Zhang, Joseph Teran, Daniel Holden
arXiv:2608.24334v1 Announce Type: new
Abstract: Discrete motion representations have substantially advanced autoregressive text-to-motion generation. However, most motion tokenizers are optimized for...
By Tianlv Huang, Hetian Guo, Ziyi Cai, Song Wang, Yanping Zhang, Zipei Fan, Xuan Song, Guangming Wu, Xin Zheng