ReMoMask-2 is a retrieval‑augmented text‑to‑motion generation framework that improves on complex motion descriptions by addressing coarse retrieval and representation gaps. It introduces a structure‑aware RAG pipeline with Hierarchical Bidirectional Momentum contrastive learning, Semantic Spatial‑Temporal Attention, and Topology Structured Masking, and rebuilds the retrieval database in the generator’s latent space using a lightweight projector. Experiments on HumanML3D, KIT‑ML, and SnapMoGen show state‑of‑the‑art retrieval accuracy and the lowest FID scores, with a single mask‑transformer stage delivering faster inference than the previous two‑stage design.
arXiv:2412.00112v5 Announce Type: replace
Abstract: Generating natural and expressive human motions from textual descriptions is challenging due to the complexity of coordinating full-body dynamics a...
By Seong-Eun Hong, Soobin Lim, Juyeong Hwang, Minwook Chang, Hyeongyeop Kang
arXiv:2608.23279v1 Announce Type: new
Abstract: Text-driven human motion synthesis has made substantial development with two core modules of motion representation and generative architecture. For rep...
By Chengqun Yang, Liang Xu, Yanping Li, Fulong Liu, Jingnan Gao, Weili Zeng, Yichao Yan
arXiv:2607. 08741v1 Announce Type: cross Abstract: Generating realistic 3D human motions in real-time within interactive applications is key for animation, simulation, and humanoid robotics.
By Kaifeng Zhao, Mathis Petrovich, Haotian Zhang, Tingwu Wang, Siyu Tang, Davis Rempe
arXiv:2609.37495v1 Announce Type: new
Abstract: Human motion generation plays an important role in applications such as character animation, virtual environments, and embodied interaction. While exis...
By Yun Chen, Munchurl Kim, Jeonghyeok Do
CompAdapt is a physics-consistent text-to-video generation framework that extends diffusion-based models to handle composite physical behaviors such as coupled motions, multi-stage transitions, and multi-object collisions. It translates natural language prompts into structured physical semantics, enabling end-to-end specification of motion types, temporal relations, and initial parameters. The system introduces dynamics-aware prior matching for one-shot adaptation to new physical environments and a physics-aware latent feature fusion module to enhance visual fidelity during fast, complex motion, outperforming existing physics-constrained baselines on physics-focused T2V benchmarks.
By Haoran Qin (Harbin Institute of Technology, China), Renlong Wu (Harbin Institute of Technology, China), Tianyu Huang (Harbin Institute of Technology, China), Yukang Ding (Taobao, Alibaba Group, China), Hui Li (Harbin Institute of Technology, China), Wangmeng Zuo (Harbin Institute of Technology, China)
The paper introduces Timo, a kinematics-aware multimodal diffusion transformer designed for human motion generation. Timo employs fully shared multimodal attention, flow matching, and geometric/rotational-kinematics supervision to better coordinate articulated motion, and uses a two-stage curriculum to align motion with text captions. The authors also present a new benchmark of 40,025 clips from six datasets, showing that Timo outperforms state‑of‑the‑art methods, achieving a 40.8% relative improvement over Kimodo on average.
By Zhao Wang, Jiangtao Hu, Jack Yu, Tao Yu
arXiv:2602.01352v2 Announce Type: replace
Abstract: Text-to-motion generation, which converts motion language descriptions into coherent 3D human motion sequences, has attracted increasing attention...
By Xingzu Zhan, Chen Xie, Honghang Chen, Yixun Lin, Xiaochun Mai
arXiv:2610.01742v1 Announce Type: cross
Abstract: Equipping artificial agents with spatial intelligence requires a comprehensive generative prior over the dynamic 3D world. We propose World Motion Mo...
By Jiahui Lei, Qianqian Wang, Trevor Darrell, Angjoo Kanazawa
The paper introduces a unified conditional-flow framework that integrates text-driven motion generation, semantic editing, and intra-structural retargeting into a single rectified-flow model. By treating editing as a change in semantic condition and retargeting as a change in skeletal condition, the approach eliminates fragmented pipelines and allows a single model to perform generation, zero‑shot editing, and zero‑shot retargeting on articulated 3D motion data. Experiments on SnapMoGen and a Mixamo subset demonstrate that the model can handle all three tasks without task‑specific fine‑tuning, preserving both motion semantics and skeletal structure.
By Junlin Li, Xinhao Song, Siqi Wang, Haibin Huang, Yili Zhao
arXiv:2610.13549v1 Announce Type: new
Abstract: Text-guided long-term human motion generation is essential for applications such as continuously operating digital avatars. Despite recent progress on...
By Shun Kato, Dixin Yang, Kotaro Amaya, Yuiga Wada, Kazumi Fukuda, Takashi Shibuya, Yuki Mitsufuji, Mariko Isogawa
arXiv:2608.24334v1 Announce Type: new
Abstract: Discrete motion representations have substantially advanced autoregressive text-to-motion generation. However, most motion tokenizers are optimized for...
By Tianlv Huang, Hetian Guo, Ziyi Cai, Song Wang, Yanping Zhang, Zipei Fan, Xuan Song, Guangming Wu, Xin Zheng