arXiv:2607. 27536v1 Announce Type: cross Abstract: Learning a strategic task changes more than what is directly taught: fine-tuning on one game can either enhance or degrade an agent's ability to reason in another.
By Joshua Caiata, Sreepriya Pulyassary, Xiang Li, Kate Larson
arXiv:2511. 04500v3 Announce Type: replace Abstract: Large language models (LLMs) are increasingly deployed as decision-making agents in high-stakes domains and as imitators of human behavior in the social and behavioral sciences.
By Andrea Cera Palatsi, Samuel Martin-Gutierrez, Ana S. Cardenal, Max Pellert
arXiv:2510. 10813v2 Announce Type: replace Abstract: Large Language Models (LLMs) are increasingly applied to domains that require reasoning about other agents' behavior, such as negotiation, policy design, and market simulation.
By Enric Junque de Fortuny, Veronica Roberta Cappelli
arXiv:2603. 03291v2 Announce Type: replace-cross Abstract: Reward Models (RMs) are crucial for online alignment of language models (LMs) with human preferences.
By Daniel Fein, Max Lamparth, Violet Xiang, Mykel J. Kochenderfer, Nick Haber
The paper introduces SILICA, an open instrument designed to evaluate whether large language model (LLM) agent societies replicate human behavioural distributions. Using five environments with human‑anchored data and perturbations, the study finds that most LLMs only match human behaviour at initial stages, failing to reproduce end‑state cooperation or correct acceptance thresholds. The results suggest that current LLM societies can support exploratory claims but do not yet reliably emulate human social dynamics.
By Raad Bin Tareaf
Large language models access knowledge inconsistently across languages, but to what extent do they differ in their skill sets when interacting with different languages? This work quantifies cross-ling...
The paper presents an AI-based method that uses a large language model to emulate human decision-making by assigning it a "type vector" describing traits such as Altruism and Risk Aversion. By varying these dimensions and values, the authors fit the model to over 119,000 decisions from 78,657 participants in 10 classic economic games, finding that three dimensions—Risk Aversion, Strategic Sophistication, and Trust—sufficiently capture human behavior. The resulting type clusters, fewer than a dozen, predict behavior in new games, suggesting a low-dimensional, portable representation of human behavior across diverse settings.
By Matthew O. Jackson, Benjamin S. Manning, Yutong Xie, Walter Yuan, Qiaozhu Mei
arXiv:2601. 19082v2 Announce Type: replace Abstract: Large language models (LLMs) are increasingly deployed as autonomous agents that negotiate, coordinate, and act on behalf of users.
By Trung-Kiet Huynh, Dao-Sy Duy-Minh, Thanh-Bang Cao, Phong-Hao Le, Hong-Dan Nguyen, Phu-Quy Nguyen-Lam, Minh-Luan Nguyen-Vo, Hong-Phat Pham, Phu-Hoa Pham, Thien-Kim Than, Chi-Nguyen Tran, Huy Tran, Gia-Thoai Tran-Le, Alessio Buscemi, Le Hong Trang, The Anh Han
arXiv:2606. 00334v1 Announce Type: cross Abstract: Various language domains have undergone remarkable changes in recent years; these shifts are largely attributed to the advent of Large Language Models and their misalignment with natural language usage.
By Xiaoyang Ming, Jose Hernandez, Thomas Stephan Juzek
arXiv:2607. 04590v1 Announce Type: new Abstract: Pairwise human comparisons are a primary interface through which modern AI systems learn human preferences.
By Wenqian Xing
arXiv:2608. 07490v1 Announce Type: cross Abstract: Large language model agents are increasingly evaluated through games, but most benchmarks emphasize final outcomes rather than how players learn from repeated interaction.
By Yingying Guo, Zhuoxuan Ju, Ruibo Ming, Ruicheng Feng, Jinjin Gu
arXiv:2608.18265v2 Announce Type: replace-cross
Abstract: We introduce a general, easy-to-implement AI-based method for modeling and analyzing the structure and complexity of human behavior. We assig...
By Matthew O. Jackson, Benjamin S. Manning, Yutong Xie, Walter Yuan, Qiaozhu Mei